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Bombs N' Gems's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #27 | 1.909 | 1.909 |
Gameplay | #29 | 2.091 | 2.091 |
Overall | #29 | 2.068 | 2.068 |
Art | #30 | 2.182 | 2.182 |
Presentation | #31 | 2.091 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Arthur Grover
Software used
Unity With C#
Cookies eaten
None
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Comments
The game bypasses the menu you've put together on start. Then again, that gets you into the cowboy explosion action faster. Fun to make a mountain of bombs and see the sparks go everywhere. They had a really satisfying slide to them.
Honestly, spamming bombs and watching everything blow up is pretty fun. Great job!
I have question regarding the end state of the game. What ends the game? Time counter (which I don't think I see one) or getting hit by the explosion "rubble" (which I probably don't realize that I got hit)?
The result screen is a bit cropped on its top too, I think.
But, anyway, I enjoy throwing bombs and see the explosion. :))) I don't know, it's just fun to watch them.
Thanks for the feedback. The Time Counter was in the top left of the screen, this is one of the ways to end the game. The other way is by getting blow up by a bomb. The objective is to get the highest score possible.
I have realized that the screen has been at the wrong resolutions, this was because I didn't set one beforehand.
Thanks for playing my game.