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Gladiator Tycoon (MJ51)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 4.000 | 4.000 |
Use of the Limitation | #11 | 3.200 | 3.200 |
Overall | #11 | 3.200 | 3.200 |
Presentation | #12 | 3.400 | 3.400 |
Art | #16 | 3.000 | 3.000 |
Audio | #16 | 2.400 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ryan Wine, Zpinner
Software used
Unity
Cookies eaten
99
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Comments
Very cool game! I would have loved to be able to strategically pick what battles my guys were subject to, because early on it's hard to get a good team together against sometimes terrible odds.
Such a lot of content for being a game jam project! I suggest that the window when you read the fight was bigger, so the main actions is happening there. & maybe a low volume song that joins you in the "shopping fase".
Cool game & nice job!
I'm really impress how much content you've put into this game with so little time. I really wish there was a quick tutorial or a short how to play section so I can understand what I am really doing.
I can really see the potential in this game, I can see how this game will turn into a great game if you put some more work into it
Thanks! I literally got this 'finished' at the wire. I will work on adding that over the course of the week, Im going to re-submit this to the historical GJ as well. Thanks again for playing.
Very difficult genre to tackle for a gamejam indeed! Could have been better with some music, and the UI was a little offputting, but it did function. It's fairly in-depth for what it is, very impressive! One of the best so far.
Thanks! What would you suggest for ui improvements?