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A jam submission

A Story of EvilView game page

The Dark Lord waits on it's throne until a hero comes to take vengeance. How did this madness started?
Submitted by Manuel Rincón (@manuRGamedev), Diego.dessketch@gmail.com (@dessketch_) — 4 minutes before the deadline
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A Story of Evil's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#24.0004.000
Audio#24.2004.200
Presentation#34.6004.600
Art#34.4004.400
Use of the Limitation#44.0004.000
Gameplay#152.8002.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Manuel Rincón (Design, Programming, Audio & some art) + dessketch(Scenario Composition & Heroes's sprites)

Software used
Unity, Aseprite, Photoshop, PowerPoint & Bosca Ceoil.

Cookies eaten
Not cookies but many coffee.

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Comments

Submitted(+1)

I really liked it! I liked how you handled "failing" and resetting it, and even though the game play was simple, the dialogue was entertaining and it was fun! 

Developer

Thank you very much!

The 4  first duels are just a dream/nightmare when you fail, but in the 5th I forgot ando only talks about lore.

I worked hard on the dialogues-animations-duels system (such a hell at the beggining xD).

 I'm glad you enjoyed!

Submitted(+1)

I enjoyed quite a bit the game. I liked many things: the funny tutorial (and in general the dialogs), the style of the sprites, including the background or how you handle the game flow when a quick time event is failed, just to mention some aspects.


All in all, an enjoyable proposal :)

Submitted(+1)

I really enjoyed that!! The dialogue was funny, the "My uncle died a virgin" line killed me. As others have said the gameplay is simple, but I find the game design really interesting, in that the entire game can be played with just one key. The art was also pretty great, I love the monochrome sprites!

Developer(+1)

Thank you very much! The gameplay is simple as it is just a visual novel... my first one.

I was trying to make  melee combat & a story, but time is time; and I had to take another way to finish the work. Needs bring Ideas!

Thank you again and sorry for my english, haha!

Submitted(+1)

I really liked art, music, story and everything - the gameplay was ofcourse not really present, but the package around it was nice

Developer

Thank you very much. It was such a hell to link the dialogues and animations. And at the end, it came to be a visual novel with a few quick time events. 

Submitted(+1)

Very cool! Gameplay was pretty simple and self-explanatory, but it was fun to play with the storyline. The English was so-so, but I didn't count that against you :) Great job! Really solid effort.

Developer(+1)

Thanks, I'm still learning to speak better. This is my first narrative game & I decided to do it in English so everyone could play it. But one question? Did you found the game too easy? or was it ok?

Submitted(+1)

It was a fairly easy game, yeah. I wasn't really playing for that, necessarily. It was a fun story, and made me laugh quite a bit. The quick time events kept me engaged in it.