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A Story of Evil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.000 | 4.000 |
Audio | #2 | 4.200 | 4.200 |
Presentation | #3 | 4.600 | 4.600 |
Art | #3 | 4.400 | 4.400 |
Use of the Limitation | #4 | 4.000 | 4.000 |
Gameplay | #15 | 2.800 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Manuel Rincón (Design, Programming, Audio & some art) + dessketch(Scenario Composition & Heroes's sprites)
Software used
Unity, Aseprite, Photoshop, PowerPoint & Bosca Ceoil.
Cookies eaten
Not cookies but many coffee.
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Comments
I really liked it! I liked how you handled "failing" and resetting it, and even though the game play was simple, the dialogue was entertaining and it was fun!
Thank you very much!
The 4 first duels are just a dream/nightmare when you fail, but in the 5th I forgot ando only talks about lore.
I worked hard on the dialogues-animations-duels system (such a hell at the beggining xD).
I'm glad you enjoyed!
I enjoyed quite a bit the game. I liked many things: the funny tutorial (and in general the dialogs), the style of the sprites, including the background or how you handle the game flow when a quick time event is failed, just to mention some aspects.
All in all, an enjoyable proposal :)
I really enjoyed that!! The dialogue was funny, the "My uncle died a virgin" line killed me. As others have said the gameplay is simple, but I find the game design really interesting, in that the entire game can be played with just one key. The art was also pretty great, I love the monochrome sprites!
Thank you very much! The gameplay is simple as it is just a visual novel... my first one.
I was trying to make melee combat & a story, but time is time; and I had to take another way to finish the work. Needs bring Ideas!
Thank you again and sorry for my english, haha!
I really liked art, music, story and everything - the gameplay was ofcourse not really present, but the package around it was nice
Thank you very much. It was such a hell to link the dialogues and animations. And at the end, it came to be a visual novel with a few quick time events.
Very cool! Gameplay was pretty simple and self-explanatory, but it was fun to play with the storyline. The English was so-so, but I didn't count that against you :) Great job! Really solid effort.
Thanks, I'm still learning to speak better. This is my first narrative game & I decided to do it in English so everyone could play it. But one question? Did you found the game too easy? or was it ok?
It was a fairly easy game, yeah. I wasn't really playing for that, necessarily. It was a fun story, and made me laugh quite a bit. The quick time events kept me engaged in it.