Really like the unnatural vibe. The camera angle snapping to weird angle makes it really eerie
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A member registered Jan 31, 2020 · View creator page →
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A short card-management/story-driven game made for Shroom Jam 2024
Strategy
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Build a spaceship and get back to earth before your fuel runs out.
Strategy
Play in browser
Recent community posts
ShroomJam community · Replied to KiwiCatart in 2D Concept and Illustration Artist available to join a team
The Wondrous Extradimensional Trip of the New Model Double-Decker Bus jam comments · Posted in The Wondrous Extradimensional Trip of the New Model Double-Decker Bus jam comments
You can right click a part in the shop and turn it into a Storage part. Storage parts are free so placing a storage part will almost be like skipping a turn.
Or do you think skipping a turn entirely will lead to more interesting choices for the player? We want placing a Storage part will be the default goto choice when you're low on Scrap.
My Beating Heart: A Cry of Loneliness jam comments · Posted in My Beating Heart: A Cry of Loneliness jam comments
Quite a cool concept. I've never thought of making a game about Maslow's Hierarchy of Needs before so definitely a refreshing idea indeed.
I know you want the player to feel the fall from a higher step to a lower one when they choose a wrong door but it's a little annoying just to replay a level I've already beaten.
Overall, great game!