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Paintings Don't Move's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #3 | 4.231 | 4.231 |
Overall | #5 | 3.692 | 3.692 |
Enjoyment | #6 | 3.538 | 3.538 |
Use of the Limitation | #9 | 3.462 | 3.462 |
Presentation | #17 | 3.538 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Giovanni Severo, Handel Scholze, Rodrigo Bukowitz, Victor Pineles
Software used
Unity, Illustrator, PhotoShop, LMMS
Cookies eaten
At least 3
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Comments
This was a great take on the theme. Music fit well too. Easy controls and when the visitors started showing up that was kind of hilarious. I do wish it had started out a little slower and ramped up though just because it took me a lot of dieing to finally get the rythem of it.
Very smart take on the whole theme. Feels like a minigame that could evolve into something very fun with leaderboards and such! Solid and polished, thumbs up! We followed you, if you want we'd love to hear some feedback on our game as well :)
Fun game! Interesting take on the limitation. Nice animation on the enemies disappearing.
Clever, cool, and decently challenging. Nice work!
Very twitchy and fun, the concept is cool and i like the art. A really good game for a 72 hour game jam.
Wow! It's funny and I fun! I love the concept, and the execution is great: fun music, stylish art, and it feels good to play! I might recommend some lives as far as enemies entering the pillar, like three enemies have to enter the pillar before you lose. That means I get more play time and more time to get a feel for the time-freeze ability. Great job guys!
Spectacular!
The concept, design and music are awesome! You guys rock!
Good game ! The art is cool! Can you please check out my game because it has no ratings. It's under the comment. Thank you!