I liked the computer circuitry-like style, it's simple and efficient in conveying meanings, and made me want more puzzle than running-to -dodge-bullets. I'm a fan of cyberpunk, so I liked the atmosphere.
Play Minigame
Hack-R's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4 | 4.265 | 4.265 |
Overall | #5 | 4.037 | 4.037 |
Enjoyment | #6 | 3.941 | 3.941 |
Use of the Limitation | #10 | 4.147 | 4.147 |
Concept | #16 | 3.794 | 3.794 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Robert Doman
Software used
GBStudio, GIMP, Tiled
Cookies eaten
0 cookies, 1 banana bread
Comments
I really like this game, cool concept and nice gameplay! I also like retro game style!
Good job!
Finished it, very well done :D Such a cool concept, Cyberpunk 2077 has strong competition now! I really like the feel and idea behind this game, huge respect for creating this by Yourself!
Nice little game and puzzles. Interesting story which makes it more appealing and the twist at the end. The collision with the bullets needs a little bit more tweaking and polishing, but overall I enjoyed every single puzzle.
Really fleshed out concept, and neat style! You hooked me up with that plot twist!;)
Is a neat concept, I found this additional key odd, key should be use to unlock things but I can get the key to unlock a lock, but it unlock a lock far away. What I try to say is that the sprite for the additional key can be replace with something else otherwise is kinda counter intuitive in a way. But overall well done, you made something and finished.
Love the graphics ! Like it's straight up taken from a gameboy game !
The mechanics were clear enough to pick up almost instantly and the soundtrack is simple but for whatever reason it just works.
A short but nonetheless enjoyable game, great job !
Interesting art style and concept of levels. Ending was unexpected :o
Amazing concept! Amazing art! Gameplay was really smooth too! I really appreciate the presentation work that's gone into this. The overall design is just beautiful to look at. The music was also nice to listen to and didn't ever feel like it ruined the immersion. The ending was also bittersweet but I knew it was coming from the moment I trusted the stranger. The level design could be improved but due to the time limations, I feel you made some pretty great puzzles. I definitely would like to see a sequel where we infiltrate other computers to find the dude's location. That would be a really cool sequel, using other computers to find his location coordinates. Maybe each computer has a hidden coordinate located in the files. And maybe the computers that you use could have viruses. This means you would have to avoid viruses. I also like the idea of an AI trying to complete the puzzle before you, it's a race against time or the computer shuts down because the AI Security Bug is trying to prevent you from completing the puzzles to reach the files that need to be protected at all costs. There's definitely a lot of potential for a sequel and I can see you taking this in many different exciting directions! Great work to the whole team behind this project! Thank you for making this game! :)
The gameboy graphics and music are very nice, and fit the mood of the game.
The gameplay itself is also very enjoyable - the levels have some good progressing challenges, and the design of the puzzles explain themselves by first showing, then challenging.
And oh, what a plot twist at the end! A fun little entry, congratulations!
Great game really loved it! i really enjoyed it the music, level design, concept and puzzels are all awesome.
The only thing is that you should make a revenge version of this game to kill that man that kill me at the end XD
Keep it up!
I laughed so much, the ending the bug it was pretty good, I only wish that hacking was as easy as this in real life, or I don't. Anyway a really nice game turrets telegraphing their attack would be nice and some more levels is all I can ask for here.
I love the soundtrack! Art is great, puzzles not really complicated(and I don't think they should've be), but they do their job really well. And the plot twist... yeah, I wish I could kill him on the second playthrough :)
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