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Little Flames's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #42 | 3.364 | 3.364 |
Overall | #56 | 3.273 | 3.273 |
Presentation | #68 | 3.091 | 3.091 |
Concept | #68 | 3.182 | 3.182 |
Use of the Limitation | #75 | 3.455 | 3.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 - Just me
Software used
HTML and JavaScript, Famitracker for music and Bfxr for sound effects
Use of the limitation
I used a checked pattern to mix colors
Cookies eaten
0
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Comments
I get the feeling this would be best co-op! Nice job, crazy music!
Interesting game, I feel like this is one of those games that's easy to learn but hard to master. I liked that the gameplay was challenging but not so overwhelming, since I feel encouraged to try for a higher score.
The central mechanic--the dual controls--is very clever and very hard to master.
It might have been helpful to strengthen the feedback to communicate a "good" contact and a "bad" contact. The SFX do not automatically register (for me, at least) as good and bad, and it's hard to look at the little counters when you're trying to keep your eyes on the game.
Thank you, I added the little pop up power things(+10P or -5P) to help with that problem for the pink flame but the blue flame isn't as obvious. And when the game is moving fast these are hard to look at. Honestly the sound effects sound backwards to me too. The explosion sounds are the good ones because your playing as fire but it sounds like your taking damage.
Holy shit You need some serious multi-task skills to play this. My brain just stopped working the moment i pressed play.