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Spring King's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #123 | 2.453 | 3.167 |
Use of the Limitation | #135 | 2.453 | 3.167 |
Overall | #139 | 2.162 | 2.792 |
Presentation | #147 | 1.936 | 2.500 |
Enjoyment | #153 | 1.807 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Daniel Koitka
Software used
Unity3D (2019.2.3f1)
Use of the limitation
Only used 5 colours. No palette swapping though :(
Cookies eaten
0
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Comments
I pulled my controller out and tried this game, and it's hard. Having movement also mixed with the angle which you bounce makes it hard. Because the red ball has more mass than the small one, it's really hard to get a second bounce in. I really like the idea, but a few changes could have made this game a lot easier. Regardless, nice job.
It's unfortunate that the game couldn't be play with a mouse and keyboard, I really want to try it out.
Maybe for an upcoming update or next projects try to add the possibilities for both gamepad and mouse/keyboard. That would let more people enjoy your game
Congrats for finising the JAM
Very unfortunate that I couldn't move the wheel... neither WASD or the arrow keys works, and I cant figure anything out with my mouse. A short how to play would have helped.
Unfortunately the game is played with a controller, I would like to play the game but can't because of this.
The concept here is fabulous. There's a lot you could do with it, and I would love to see more of it. Unfortunately, I found moving the player difficult and actively frustrating. I think it would work better with a lot less inertia.
Really interesting mechanic this game!! It was quite difficult at the start but I got the hang of it. I love how you implemented the power theme in such a physics way! Nice job!