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Color Charge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #102 | 2.546 | 3.600 |
Use of the Limitation | #107 | 3.111 | 4.400 |
Concept | #108 | 2.687 | 3.800 |
Presentation | #110 | 2.404 | 3.400 |
Overall | #113 | 2.687 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2 (Michael Trobich @michaeltrobich on Twitter - game design, development, art, sound design) and (Davide @davidemusicoff on Twitter - music)
Software used
Unity
Use of the limitation
I thought the colors should be the central feature, and I wanted to use the fact that RGB is in every color, so I made it kind of a fast-paced arcade matching game.
Cookies eaten
A lot, 15 - 20
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Comments
I have troubles visualizing colors to other colors. Makes for a hard pairing game. Regardless, good work!
Nice workout of the concept and proper on the limitation. The recharge wobbly sound was slichtly annoying
Took me a second to figure out what to do, but after losing all my lives one I was able to get to a semi-decent score of 35. If I didnt have stuff to do today I could see this being quite addictive! The scoreboard element is a must for the player to try and beat previous scores.