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Space Battle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #34 | 3.545 | 3.545 |
Use of the Limitation | #64 | 3.545 | 3.545 |
Enjoyment | #70 | 2.909 | 2.909 |
Overall | #79 | 3.068 | 3.068 |
Concept | #133 | 2.273 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me! Matthieu Le Page from MttGames
Software used
Unity, Visual Studio, Blender, Photoshop, Audacity
Use of the limitation
I use a simple 4 color palette for the texture and I use a gradient in the background shader, it's hue change over time
Cookies eaten
20?
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Comments
This is badass. I love the vectrex style - the voiceovers were great! Loved the music too! Good work!
I love the art style and synth sounds. The game was simple but engaging.
Would love to see more power ups and enemies in the future.
Congrats!
I've always loved the synthwave/techno aesthetic. It works really well. The music and sound effects are en pointe. I feel like the gameplay could possibly be expanded a bit more. Perhaps different types of power-ups or enemies?
Thanks! appreciate the comment! Im glad you like it!
I know for the gameplay, I have some ideas for the power ups, like speed, power shields or other weapons, but not enough time X)
Thanks again!
I love the visuals and sound effects of the game. The gameplay starts a little bit slow imo but it does get a lot more fun when it starts speeding up. I think that a different types of enemies would definitely be a great improvement.
Thank you! appreciate the comment!
Your right! I rush a little at the end and I cannot put more thing
Good atmosphere and addicting gameplay! Well done!
Thanks a lot for the comment! appreciate! :)
cool old style vibe
Thanks :)