pretty cool
Play game
Neutron Star's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2 | 4.300 | 4.300 |
Overall | #3 | 4.250 | 4.250 |
Presentation | #7 | 4.250 | 4.250 |
Concept | #7 | 4.250 | 4.250 |
Use of the Limitation | #8 | 4.200 | 4.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
@lethiandev
Software used
Godot Engine v3.2, GIMP, Aseprite, Leshy SFMaker
Use of the limitation
Fight against enemies by pressing A B X P keys appearing on the screen
Cookies eaten
None
Comments
The welcoming menu was a bit inconspicuous, but after that the gameplay was just amazing. The idea of animated ring around the star to the beat of music was awesome. The boss fight was challenging and gr8 fun. One of the best games we were playing this jam!
Awesome game. Awesome concept, awesome screen-shake, even more awesome music.
Really loved the action rthyme style type game that came from this limitation. Frantic at parts which really lends into the Chaos. Great job!
The best game in this jam so far!
The art is amazing, the music is awesome and the equalizer visual on the ball is a really nice polish, i've got 132,050 points at the end of the game, i really hope you will continue this game after the jam since if you added more levels and expanded the key limitation this would actually be an amazing non-gamejam game!
Great use of limitation. Loved the sound effects and music. :-)
Wow, that was really good. I found it highly enjoyable, and the (more or less) sync to the music feel is amazing. My only criticism is that the boss fight felt a little too long and reputative, but I still really like this one.
That was a good one. I have trouble pressing the keys fast enough sometimes. Its hard. But well... that was the restriction :D
Thanks for playing my game! I must admit it's my second time participating in jams in general, so the gameplay may feel a bit clumsy because I don't have much experience as game dev but still I've learned a lot and I'm happy with the outcome. I was working on more ideas for the game and syncing enemies with music was one of them, but sadly, I didn't have much time left when I finally decided what I want to create.
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