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A jam submission

A Measure of JazzView game page

Balance the scales in a physics sandbox with a jazzy theme.
Submitted by Matte Dev (@mattjhayter), MikeyParsons (@MikeyComposer), karle_rfg (@karlekane) — 6 hours, 40 minutes before the deadline
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A Measure of Jazz's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#64.0004.000
Presentation#84.2004.200
Overall#93.8003.800
Enjoyment#123.7003.700
Concept#363.3003.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Matt Hayter, Karle Kane, Mikey Parsons

Software used
Unity

Use of the limitation
Weight: the goal of the game is to balance the weight on each side of the scales.

Cookies eaten
1

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Comments

Submitted

I love the way this game was presented in terms of visuals, music, and gameplay! I had fun using the different objects and trying to get the correct weight for each side of the scale. There was an easy glitch though where you can just take a heavy object and just push down on the scale so it can easily balance out, which ended up giving me an achievement that seemed to be really difficult hehe. Overall though, this game was a nice entry!

Submitted

Awesome visuals, sounds, and mechanics. This is an impressive jam entry for sure.  I think the main problem is that you can just knock off the object on the scale with another object, so every round all you need to do is knock off all the objects. I think that's probably easily fixable.

Submitted

Gorgeous visuals and beautiful music score. Thematically, the game is surreal; I enjoyed wondering what on earth I was doing here, and why.

From a gameplay perspective, the central task was fun for a little while, but after the first round or so it didn't keep my interest all that much.

Submitted (2 edits) (+1)

Game was quite buggy, but fact it can be played in browser made it easy to try again, and I must confess, I was playing for a long time. Main goal is okey, but I found messing with physics engine and hunting for these sweet trophes most entertaning. Graphics was awesome, so was music. I played a lot of entries for this jam and I really think that's the best one. 

Submitted (1 edit) (+1)

I love it. It's a simple premise executed with a measure of style. The little sounds all of the objects make when you pick them up and the instrument hits when you interact with them are great. The visual style is strange but also I quite like it, and the music is awesome too. Great job!

Submitted

Hitting play just shows a solid color screen for me unfortunately.

Developer

Sorry to hear that. What browser are you using? It works well for me in Chrome. 

After the game loads you have to click the space bar to start playing.

Submitted(+1)

It started working, it just took a while to load the first time I guess. This is a pretty neat game. The music and achievements add a lot of reactiveness to the players actions and trying to find a balance of objects can be entertaining. I did manage to find a hack where I could just hold the other side of the scale down with an object to line them up and it would count that as balanced. This a neat game with a fun atmosphere.