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I need a Corona vaccination!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #29 | 3.294 | 3.294 |
Presentation | #30 | 3.353 | 3.353 |
Overall | #47 | 2.956 | 2.956 |
Use of the Limitation | #57 | 2.529 | 2.529 |
Concept | #62 | 2.647 | 2.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Crusher Studios + Len Underbrink Devs. (for the art)
Software used
Unity + BOSCA CEOIL + Piskel
Use of the limitation
Using gravity and printing plates
Cookies eaten
4 Cookies, 2 Pizzas and Currywurst with fries (the most delicious things i ate in the meantime)
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Comments
Clever puzzles. Witty writing. I did get stuck eventually, but I did enjoy it.
A couple of minor things: The text appears too small in proportion to the other game elements.
Also, the collision is imperfect--I got stuck on the floor a couple times. I actually think allowing the character to jump would solve that problem.
Lastly, the R button did not seem to work every time I tried it.
Thank you. It's probably because of the web version as I didn't have these issues in the downloadable version.
The level design is simple and straightforward. The art is cute too.
the art is really cool, i liked the music though sound effects would have been cool too, and i kept getting stuck between the portal and a box in one of the levels
Great art and design. The gameplay is a bit simple, and the collision with the portals can get wonky at times. I would personally lock down the rotation of the boxes too. I also think the text could be bigger, and maybe be at the top of the screen rather than center. Overall nice clean game.
Fun little game. The physics engine was a little wonky at times. I'm really glad you don't have to pass a series of puzzles to get vaccinated irl. :P
Super fun and addicting. Love art and music. :-)
Cute, simple, consistent. I liked the running commentary, it added personality. I know that weight was involved, but not entirely sure if the old button on pressure plate mechanic counts as a weight mechanic. Either way, fun game.
Agree with others on the physics. I liked the artstyle, and the eyes animation when you move is really cute!
I really liked the art and music for this one. The gameplay was nice and simple for a puzzle game. Fairly enjoyable. I have similar critiques to the others. Great job on the game! :)
Enjoyed the minimalist game boy style graphics. The concept was easy to pick up and the limited inputs led to some creative problem solving. Also like the comments on each level.
The only real critique I have is similar to Zukoix's about tweaking the physics to be a little more forgiving so the player can focus on solving the puzzles instead of feeling like they're battling the physics of the game (boxes getting stuck, my head stopping me from falling, popping out a different side of the portal than the boxes).
Great job overall though!
It's was actually really fun to do each of the puzzles and they didn't feel trial and error, if you decide to update the game after the jam I think that make the box's collide r a bit smaller than the art, which should fix the problem of a box getting stuck
cool game but there are moments where you can get stuck on the box still this is a good concept
yes youre right it was hard do make ist that your not always stuck... move but let and right and than it should work