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A jam submission

POPOTAView game page

Become a dragon in hell...
Submitted by Spookto, Ame No Hi Studios — 8 hours, 32 minutes before the deadline
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POPOTA's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#193.6533.875
Concept#253.4183.625
Overall#403.0943.281
Enjoyment#572.7112.875
Use of the Limitation#822.5932.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Ami No Hi (D3C0D), Spookto, Gab Fitzgerald

Software used
GameMaker: Studio 2, Aseprite

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Comments

Submitted

In my opinion the Art style very vibrant and monochromatic, overall a very good looking game. I would be thankfull if you could tell me how you drew the shadows(by hand or by some other way ? ).

Developer(+1)

Glad you liked it, for the shadows I drew rough circles by hand then added a dithering pattern around the edges.

Submitted

Super polished and responsive game, it reminds me of WarioWare which is a game series I've always absolutely loved. Sadly I have an Xbox controller rendering the controller prompts almost completely useless. Maybe beforehand having a popup of a controller highlighting the necessary buttons for the task would help with that? Although that isn't the most elegant of solutions. Better communicating how each little task is played would be fantastic, if you do this let me know I'd love to try it with that!

Submitted

Actually, after this comment, I played the downloadable version and the new button prompts made it easy as ever to play and I quite enjoyed it. 

Developer

Yeah the download version is a completely different version hahaha, im glad you liked it! btw i updated the download now with vibration for xbox controllers if you want to play again. also the download version does have something to prevent you from playing the same mini game 2 times in a row

Submitted (1 edit)

The graphics are amazing! Is there supposed to be sound?

I wasn't hearing anything and that kind of detracted from the experience.

I enjoyed the gameplay, except for two things:

1. I was never able to understand  what to do in the meditation game. Rotating the sticks as instructed just made the percentages fluctuate at random and then I lost.

2. It would have been good to not make what games show up purely random. I got 'rotate one stick to charge the bar' four times in a row, then one 'press X quickly', then three more 'rotate one stick to charge the bar', which was... very obnoxious.

Still, very fun otherwise.

Developer

Did you played the download version or the web? the download does have sound and something to prevent you from playing the same mini game 2 times in a row. also btw the meditate game you are supposed to have both sticks at 100% hahaha

Submitted

I get that you need both sticks at 100%, but I don't get how to get them to reliably rise, as rotating them just makes the % go haywire.

Developer

Hmmm seems weird, when i play the download version it works fine, sorry for the troubles

Submitted(+1)

I can't believe this only has 2 ratings haha! A really nice, VERY polished experience albeit a short one. I like that you went a different route and decided to lock players into a gamepad, but you used the gamepad's unique control system to make gameplay that feels completely different from anything else in this jam. Really cool stuff. I'd love to see more from you guys! 

Developer

Thanks man! really appreciate your good comment :)

Submitted(+2)

Great pixel art! I haven't seen anything better on this jam yet.