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Catch up !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 4.200 | 4.200 |
Enjoyment | #4 | 4.100 | 4.100 |
Overall | #14 | 3.575 | 3.575 |
Presentation | #36 | 3.200 | 3.200 |
Use of the Limitation | #49 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Poishiche
Software used
Construct 2
Use of the limitation
You can't stop moving without getting hurt and you can't stop throwing to make points
Cookies eaten
3
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Comments
Oh, this's really fun. The first time I was a little bit confused like "what is going on?? how to defend from all those guys?", but after 10 sec I got it and enjoy it)
The game has potential, I'm waiting for the next versions of the game)
i love this game! it’s a hell lotta fun. the sound makes it even better. would be great if i can advance to the next level upon reaching the score limit instead of having to wait for the timer to run out.
The balls stopping and changing course is actually so cool and fun to watch and try to dodge as fast as possible. Really fun game. :)
really fun honestly! the upgrades are a nice addition, gives a good feeling of progression
Great game, I really enjoyed it! The concepts is really cool and fun to use. It think you could make the actual balls more powerful than the enemies to make them power ups, so they become more interesting and worth the time to take. Also I love the Mario reference with the Goomballs and the Mario sound effects.
The enemies stop rolling twice sooner than the balls but yeah that's not much of an upgrade. I'm really glad you enjoyed it !
Fun little game, nice graphics and music, but it's hard to tell what is going on.
The game is also in my opinion too difficult, there are too many enemies at once, and the player is too slow. The throwing mechanic is amazing tho.
I hope the feedback helped you a bit, it would be really cool if you could check out my submission too. :)
Thanks for the help ! I made it less difficult many times so I didn't see that it was still pretty hard.