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A jam submission

PingüinOrbeView game page

Take a break and beat this maze game.
Submitted by Enroqu3 Games, ESCAQUEST GAMES, BlitzAudio — 1 hour, 36 minutes before the deadline
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Play PinguinOrbe

PingüinOrbe's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#263.4003.400
Use of the Limitation#323.2003.200
Overall#393.0873.087
Enjoyment#432.8002.800
Concept#552.9502.950

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
We are 3 members. Liz Martin https://blitzaudio.itch.io/ , Pringles, Stib

Software used
Godot Engine, Piskel, Gimp.

Use of the limitation
The main character was going to shoot and break ice walls; It was decided to just allow him to slide and solve the maze without breaking or attacking anything ... of course, with the aim of finding the goal in the shortest time possible.

Cookies eaten
None ... sugar hurts me. But I did eat a lot of salt bread .

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Comments

Submitted(+1)

It was a cool relaxing game, good music and enviroment :D

Developer

Thank you. This project is here thanks to two talented artists.

Submitted(+1)

I really liked the game! Very relaxing.

Developer

Thank you. The game will be completed in a some weeks with more mazes. 

Submitted(+1)

Cool! Love the sound and the concept, definitely a pretty pacifist penguin!

Developer

Thank you. Is my first game jam and I had too much support from gifted artists.

Developer(+1)

It was so much fun making this!

Submitted(+1)

Very relaxing... Had fun!

Developer

Thank you. Is my first game jam like a programmer and I had too much support from gifted artists.

Submitted

disclaimer: i’m playing the web build because i don’t have windows and can’t experience the other

i found the movement very slow, and the spacebar did nothing at all. pushing snowballs completely off the path was fun tho

after realizing that the up-close visibility was never needed, i just kept tapping o to keep the zoomed-out view forever (tho at first i was confused, because i thought the instructions said zero)

Submitted(+1)

This was lovely, i would enjoy a polished version of it very much.

Developer

Thank you. The game will be completed in a some weeks with more mazes and I'll correct the bugs.

Submitted(+1)

Really like the slide! The art and music are really good too! Nice Game!

Developer

Thank you. I have to say that my team is great and talented.

Submitted(+1)

I find it cool how you changed you original idea to accomodate for the limitation and have it no be completely different.

The snowball pushing felt nice, but overall the gameplay felt a bit slow.

The graphics are a mixed bag to me: They look alright, but the different resolutions, especially noticable in the tiles and sprite, makes everything inconsistent, and greatly distracts from the overall art.

Submitted(+1)

Nice concept! I'm a big fan of the sliding mechanic. I did struggle to push the snowballs around a bit, but I still had a lot of fun in the process. Great job.

Developer

Thank you. The game will be completed in a some weeks with more mazes and I'll correct the bugs. The sliding mechanic is an idea of our graphic artist, then I thought to do this uncontrollable when is sliding.

Submitted(+1)

I think the concept of the game is cool. But the collision with the snowballs seems to sometimes bug out and a snowball can hit you multiple times causing you to lose a lot of time a once(i was playing the timer mode). Also the sliding seems weird to me, it doesn't seem to stop sometimes. If you get a run though where the snowballs don't onehit you, it's really fun to find the fastes way through the maze whilest using the extra movement from you slide.

Developer (1 edit) (+1)

Hi Cowgummiboy; I appreciate your opinion about the game. I have to say that with the collisions I wanted to do that the snowballs hinder the game... and, about the sliding is for avoid that the player accelerate easy to the goal. I try to resolve the bugs about collisions and Thank you for write a comment. The game will be improve.

(+1)

Me gusto, el que la inercia este rota es un buen toque... Pero si fuera contra reloj entendería mejor ese punto. Así, hola, mi nombre esta en los créditos, pero no por eso mi comentario es menos honesto xd

Developer

Bueno; en la versión 0.2.0, que es la que se subió para la jam, el tiempo solo avanzaba y tenías que llegar a la meta en el menor tiempo posible. Ahora en la actualización 0.2.1 se puede jugar en modo timer, que es con el tiempo en retroceso, entonces tienes que llegar antes de que el tiempo se termine. 

Y por cierto; excelentes artistas los que colaboraron para desarrollar este juego, muy buenos.