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An extra-fishy love's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #2 | 4.167 | 4.167 |
Presentation | #4 | 4.167 | 4.167 |
Overall | #10 | 3.813 | 3.813 |
Concept | #17 | 3.750 | 3.750 |
Enjoyment | #36 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3 : Herrenya (IG : shorturl.at/gmvzQ) ; Quaquoum (YT : shorturl.at/atyRW) ; BalD (Itch.io : https://flbald.itch.io/)
Software used
Unity, Visual Studio, TVPaint, Photoshop
Use of the limitation
You must protect a fish from other fishes
Cookies eaten
None, but a hella ton of coffee
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Comments
Smooth controls, cute story. Not sure if there was an end to the game. I felt like there were limitless waves. I'm suppose to be waiting for an auto repair thing but there is no indication of how long that would take. I think there could be some sort of visual timer for the player to see. one idea I had was if the ship takes damage the timer gets pushed back 30 seconds or so. Nice game, your art looks great!
Hey, thanks for your feedbacks!
There's no ending atm, the auto repair mention is misleading, you just made me realise that ahah, but it's planned to add some new things in the future
Nice idea for the damages influing the timer tho, we'll think about it!
Thank you for playing, we're glad you liked it
I couldn't stop playing!
Great Submission and amazing graphics!
thank you! You're too kind 😁
I liked the art style and storyline. It created a relation between the ET and the little Fish that I wasn't find in others games, so far. Nice!
Thank you! Glad you liked it !
Great artstyle and little story!
The gameplay is also pretty interesting, and also filled with gamefeel :)
Thanks a lot ! We're glad you liked it ! 😁
Show post...
The art is really good, and the story is well written.
Shooting feels really nice and the movement is really smooth too.
thank you a lot ! We appreciate it!
You've put so much effort on the story! The shooting is nice, simple concept and adictive gameplay, those particle effects and sounds really hoist up the thing, you guys really care about the small details. even the game page has attention to the detail, i always appreciate those little things ^^
Damn, thanks! We do think that little details are under-estimated, really glad to see that you noticed them
Thanks a lot for your feedbacks!
Very cool art, really beautiful. But there is no gameplay development and not enough treatment and different weapons ( or weapon improvements )
Thanks for your feedbacks!
We originally wanted to add different weapons, or at least power-ups, but a lot of things outside of the jam took a lot of our time, so we couldn't go all-out