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EscapeTower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #7 | 2.917 | 2.917 |
Gameplay | #11 | 2.667 | 2.667 |
Graphics | #12 | 3.083 | 3.083 |
Audio | #13 | 2.583 | 2.583 |
Overall | #13 | 2.764 | 2.764 |
Theme Implementation | #17 | 3.167 | 3.167 |
Special Object Implementation | #23 | 2.167 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The hero escape the tower , break the grounds and the enemys , and he can use the hammer to strike and fly the enemies , it makes he safer
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Comments
Cute little arcade game. The way the hammer is implemented reminds me of the POW block in the original Mario Bros. The sound effects feel nice and chunky. The screen shake might be a bit too strong given how often it triggers, but otherwise, good job!
Pretty good game, especially for a first game jam. The music gets repetitive quick but it isn't a big deal. And yeah the hammer is pretty janky. I would put the camera a bit higher so we could have a bigger time to react to spikes, it's a bit to fast rn. Or slow them down a bit. But overall good job!
Game looks nice - but I couldn't figure out how to play. J key doesn't seem to do anything and there is no way to avoid the spikes, so I just die over and over.
Good game and nice idea but how does the hammer work?
And its very hard to avoid the things from the top because they are so close.
At first i make the hammer as a strong attack, but its too hard to get an animation for this_(:з」∠)_ so i make it as a skill ,when you break five layers,use it to strive and fly the blocks! And the other i'll make it better!Thx your suggestion
Nice game.
I only wished it worked better with the hammer. Hopefully you will imrpove your skill, so won't get in trouble the next time.