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Bad Michele's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #24 | 3.162 | 3.333 |
Audio | #30 | 2.424 | 2.556 |
Theme Implementation | #30 | 2.951 | 3.111 |
Graphics | #41 | 2.319 | 2.444 |
Overall | #42 | 2.354 | 2.481 |
Gameplay | #46 | 1.792 | 1.889 |
Fun Factor | #60 | 1.476 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Toys : ○you have to get as much toys as you can so you will have so many off them to play alown ○
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Comments
pleasing aesthetics and music, although i feel like could use a bit more challenge. Still, nice job!
Really cool game, I liked the art style and the gameplay is cool
Apart from the fact you never have to leave the first 6 cabinets the game is fun and soothing.
Fun little game you got there!
This is a good prototype to build on top of.
Maybe you can add some events to increase the difficulty.
Or add some sort of guards/cameras to protect to toys.
I think the respawn time is quite quick.
The soundtrack is quite relaxing. Nice job!
Not a bad game. Fun little game for 3 minute loop. I feel like maybe the spawn timer is a bit quick for the first few cabinets, leaving you no real reason to travel to the right side for toys. Cute gameplay and it fits the theme well.
i mean if i didnt had school i would ve done better
I don't think this was bad at all! Enjoyable game, and tough with the timeframe of the jam. Nice submission!