Catchy music! I liked the easter-eggs sfx very much.
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Laurent Croft and the Decaying Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #1 | 4.520 | 4.520 |
Visuals | #2 | 4.360 | 4.360 |
Fun Factor | #2 | 3.880 | 3.880 |
Gameplay | #2 | 3.840 | 3.840 |
Overall | #2 | 4.047 | 4.047 |
Audio | #3 | 3.640 | 3.640 |
Special Object Implementation | #7 | 4.040 | 4.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Laurent Croft is evolving in a Decaying dungeon and must use his rope to escape it
Comments
Great controls that feels so good, also the look is amazing when you init the game
This is great! Love the look, the controls feel good (I'm especially happy that you have the option for controller), the audio is great, and it's just a nice fun simple concept. It's gotta be played on hard mode though. On easy mode I just didn't feel any rush, like I could just take my sweet time collecting everything. Very well done!
really good game, i love the idea and the gameplay is really fun
Good game! Simply excellent! You played the theme very well! Congratulations!
Controls feel a bit janky but visuals are very very good! Nice job
I think it's a really concept that you have to gather all the items you can before the world itself collapses in on itself. Audio and Visuals were also neat and clean. Pretty great game.
Very cool game, arcade music and very fluid gameplay. An excellent result, congratulations.
I really like this game, favorite so far.
I like the precision platforming, the wallslide and jump but I'm missing a coyote timer (but this is high level complaining 😅). Some things seem out of place, like the bumpers, but overall neat little game. Theme and Special Object are good implemented.
Very fun game! I like how the rope and theme is implemented! Controls are very tight and work very well and I like the gimmick of the stage decaying over time. Only nitpick is that I kinda wish that there was a lives system with the dangerous objects instead of just being pushed around for touching spikes.
Gameplay feedback: the controls are very unfamiliar and, I think, rather uncomfortable - very unintuitive up and left movement. I also had difficulties with jumping, although platformers are not my forte :D
I really liked the art and the cutscene at the beginning, good job!
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