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Balloon Tv's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #4 | 4.000 | 4.000 |
Audio | #8 | 3.250 | 3.250 |
Overall | #10 | 3.333 | 3.333 |
Visuals | #11 | 3.375 | 3.375 |
Fun Factor | #11 | 3.250 | 3.250 |
Gameplay | #14 | 3.000 | 3.000 |
Theme Implementation | #17 | 3.125 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The theme is the characteristic of the game, as the goal is not to lose connection in order to proceed. The special object, on the other hand, is the only object present in the minigames
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Comments
I like how this game out. The visuals really make the game fun. Some of the mini-games started too quickly for me to read the instructions but that is easy to fix.
Really nice done! I love the audio and especially the visuals. The gameplay was really interesting but I found some of the mini-games to be just a bit too challenging, especially since you had to restart every time from the beginning. I also didn't love that you had to replay the same first minigame every time (color matching), which felt far too punishing and random as I'd often have to sit there for many cycles waiting for the color to match and then having seemingly less than a second to hit it with no grace period. Memorizing 10 numbers quickly is also really challenging, as most humans can only memorize about 7 on average
I think if the games were either a little easier or you didn't have to replay them all from the start I would've had more fun and been able to see everything. But I really enjoyed what I was able to play and the overall concept is great! It's super cohesive between theme, visuals, audio, and gameplay. Great job!
Thank you brother, I'm new around here, and advice like yours is truly helpful. As soon as I have time, I'll try to make the game less punitive and a bit more dynamic.