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FedUp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #3 | 4.105 | 4.105 |
Overall | #4 | 3.719 | 3.719 |
Gameplay | #4 | 3.737 | 3.737 |
Visuals | #6 | 3.895 | 3.895 |
Audio | #6 | 3.526 | 3.526 |
Fun Factor | #7 | 3.474 | 3.474 |
Theme Implementation | #10 | 3.579 | 3.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
In FedUp, our player has to reestablish the signal of cellular towers for the ISP company "AP&P". Since there's no signal, Chuck, our main character, has to find the engineers to bring them the right items. But Chuck couldn't do this alone. Since he came back from a deserted island and lost his friend "Wilson", he's been struggling with anxiety. So, he brings his balloon friend "William" with him to calm him down. If his sanity level is too low, Chuck loses his job and the game is over.
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Comments
I liked that it has some story and mood, usually I'm more up for challenging games, but it was a good experience ✌️
The castaway cameo was fun lol seeing the balloon fly was hilarious.
I like the idea that this man is mortally dependant on a balloon, but omg, he really can't go 5 seconds without it! It got a bit annoying at some point, but overall it was fun! Very clean and polished entry. Good job!
This is super polished! The art and audio is fantastic. I like how the gameplay encourages avoiding twigs while running with an item but stepping on one never feels too punishing. I found juggling William and the item a little bit tedious since the anxiety timer runs out really quickly.
Overall great work and the story is charming. The only nitpick is I found it weird the balloon behaved like a ball.
I almost went with the concept of an emotional support balloon, so seeing this was great. You aren't kidding though, he really needs William! Wasn't expecting the difficulty to be so high and I wasn't able to beat the tutorial, but it was fun! The background art is amazing but felt like it belonged in an RPG. My favorite thing was the humor, though, good writing!
Thanks! We are glad that you enjoyed it!
I like the art, specially that you used the art of different artist and still make the game have a look of unity but, I didn't understand where should i go first :D so i just explore and i waste my time just trying to find out how i can complete the quest of the 2, so i think after taking a quest there should be a pointer of where players should go to complete the quest.
Thank you for playing! We wanted to add arrows to help the player with directions but we ran out of time at the end haha
cool plattformer, i like it =D
Thank you!
The game is really cool, and it's quite challenging too. I think you've made a very fun platformer. I've also made one if you want to take a look^^
Thank you :)
very fun and enjoyable, the gameplay is well thoughtout. extremely polished and nice.
Thank you!!
Very funny and enjoyable! The tutorial was a bit confusing and at first, and having to juggle William and the items was difficult, but after a while it got so fun! It really left me wanting more haha, I would definitely play more if there were more levels!
We are glad that you enjoyed the game, thanks for the feedback!