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Magnet Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #17 | 2.333 | 3.500 |
Visuals | #27 | 2.500 | 3.750 |
Special Object Implementation | #29 | 2.500 | 3.750 |
Overall | #30 | 2.056 | 3.083 |
Gameplay | #33 | 1.833 | 2.750 |
Fun Factor | #33 | 1.667 | 2.500 |
Theme Implementation | #35 | 1.500 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Its a Magnet survival game.
Space - Dash
Left Click - Attract
Right Click - Repel (deals Damage to enemys)
E - Ultimate
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Comments
new background now ;)
Good variety of enemies. I just wish I knew when I was dealing damage to enemies, because it just felt like I was stunning them for a small bit, and then they kill me. Otherwise it's pretty good. great movement mechanics(the model does bug out a tiny bit when standing still), and good audio.
thanks for the comment i tried to make a little tryhard game thats why i left out the damage indicator ;)
got a background now ;)
The graphics are cool, feels like a retro video game. The movement feels good just a bit confusing where I'm at in reference to the enemies. It was difficult to figure out how to kill the enemies consistently as well. But neat idea with cool visuals.
Fun!
I only wish there was a background of some kind so I had a reference for where I am and how fast I'm moving.
It's fun to dodge the attackers and use the repel at the right time.
I thought about a parallax background but im not the best in drawing xD
got a background now ;)
Space - Dash
Left Click - Attract
Right Click - Repel (deals Damage to enemys)
E - Ultimate