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A jam submission

Polarity EscapeView game page

Control a samurai who tries to escape a cave using a powerful artifact (a magnet).
Submitted by TheGreatestRock — 5 minutes, 34 seconds before the deadline
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Polarity Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#24.3084.308
Overall#53.6543.654
Fun Factor#73.5383.538
Audio#73.3853.385
Special Object Implementation#94.2314.231
Visuals#93.6153.615
Gameplay#112.8462.846

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
the game is in 2D and contain 2 dimensions and the character can get a magnet that allow him to do stuff

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Comments

Submitted(+1)

Good thinking on this one, very nice implementation on this. The only problem I had was on level 3, I kept dying while standing on the magnets, and thus was completely unable to pass the level. A volume control for browser would have been great aswell since the guitar riff, although cool, is very loud. Otherwise very well done.

Developer

there was a volume control previously but it would make the game crash for some reason

Submitted(+1)

Fun mechanics!

Submitted(+1)

I liked the execution here! Great on theme and inclusion of magnets :) great work

Developer

thank you :)

Submitted

The game looks good, but in one level, even though I jumped onto the magnets, I touched the spikes and died. I couldn't pass that level.

Developer(+1)

sorry the physic is a bit wonky sometimes 😔

Developer(+1)

Fixed an issue with the magnetic blocks collision, making it less likely for the problem you mentioned to occur in the future.

Submitted(+1)

Nice work interpreting the theme and special object. Love the music!

Toggling polarity by pressing "A" doesn't seem to work for me however and I'm not sure why. Sorry :(

Developer

did you grab the magnet ?

Submitted(+1)

yes I did

Developer

Well, firstly, thank you for the feedback. Secondly, I tried to replicate the issue you are encountering, but I was not able to do so. 😣

Submitted

I was on the html version, I've had problems and inconsistencies with html5 godot exports in the past, I'll try the download. I'll record a video if it keeps happening.

Developer

thank you :)

Submitted

I figured it out, the button to change polarity is mapped to Q not A. That'll do it :)

Developer

OOoh thank you for your feedback i will fix that shortly

Developer

changed the text so that you know that it's "a" for an azerty keyboard and "q" for a qwerty keyboard

Submitted

ah localization woes :)

Developer

yeah 😔