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Light Wars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation/Theme (If the optional theme is used) | #16 | 3.833 | 3.833 |
Overall | #32 | 2.944 | 2.944 |
Overall/Fun | #43 | 2.667 | 2.667 |
How polished/complete is it? | #46 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
quite a cool concept indeed, need to play this more to figure it out
Tower defense in pixel art: the theme of the game jam is respected
It was rough to start, I would have loved to start paused, so I could place my first building or two. I like how the territory you have to place things gets reduced if the creatures get past.
Very interesting dynamic to have one currency for everything. It was such a balancing game to figure out how best to use your power. it took me a few tries but I did end up winning in the end :D it was quite satisfying to save up and finally buy the lasers! Good work
I liked how the game made you feel desperate at the start, and then you started to get your footing with enough generators and turrets. The furthest I could get was wave 7. Also, the mechanic where your money was also your ammo was very interesting to play around with. I think the new player experience would be improved if the difficulty of the waves ramped up a bit slower.
Overall, nice game!
It was hard to survive (or maybe i am just dumb). Otherwise, it was a good game. Bravo l'artiste
Reminds me of plants vs zombies, love it! I think the enemies should probably move slower to start with to help the player get used to the game, but overall it was cool!
Took a second to get into but over all fun game. good work.