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Quanta's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #139 | 3.824 | 3.824 |
Art | #143 | 3.588 | 3.588 |
Sound | #171 | 3.118 | 3.118 |
Gameplay | #244 | 3.000 | 3.000 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
Yes
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Comments
This is very funny to me because this concept was one of the idea I planned to do. I'm glad I choose to do something else instead xD
Nice work !
Haha well great minds think alike :)
A simple little game. Great art, but maybe I want more effects to let me know the enemy and my state.
And the enemy seems a bit weak XD.
Keep going!
I think a smaller area could help ( or bigger tiles ). With fewer enemies and more predictable patterns it could make for tighter encounters !
A smaller area is neat idea! Thanks for playing
An interesting and original concept, but that would need more gameplay mechanics to have any difficulty, as for now, enemies don't pose any threat. Could evolve into a really interesting game!
Interesting artwork and music!
This was a great combination of genres man. It's simple and fun to play as well. The only thing the game really needs is some indicator to let me know the direction an enemy might head in. Otherwise, it's really cool. Great job man :)
Thank you, I'm glad you like it :) thats a neat idea I will look into doing that