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Card Reload's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #118 | 3.875 | 3.875 |
Gameplay | #261 | 2.938 | 2.938 |
Sound | #263 | 2.750 | 2.750 |
Art | #296 | 2.938 | 2.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Most of it
A few of them
Was all the music/sound created during the 48 hours?
Most of it
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Comments
Its a really cool idea
I enjoyed this entry, but the only thing was that without any pathfinding, you can camp under the middle-bottom platform and none of the higher enemies can get you
If you stand in the bottom right you can make the moster wait in the top spawn area! You shouldnt be able to store as many bullet as you want! But apart of that cool concpet!
Interesting game. Really like the concept and the simple yet effective AI movement. Well done.
You'd be better off having WASD to move, with the arrow keys solely for reloading instead. Or tapping space when out of ammo, could enable slow motion giving you time to reload without getting yourself killed. Also, when the enemy corners you, you can be pushed through the walls. As seen below.
Oooh I like the concept ! I wish the inputs for the cards would either be triggered as soon as the player presses the buttons or if there was a visual cue that represents a beat. Like we have to press the keys on beat. I found myself holding down the keys without really knowing when it would be registered. Which made the game a bit tricky to understand.
Great job !
nice game, really creative idea. this game is a bit hard, maybe if it was a top down shooter it could have been a lot easier.
Awesome mechanic. Some more particles and done! :D
Its hard to get when starting, little frustrating, but it gets very cool and chalenging as you get the gameplay going, and nice sfx/soundtrack!
Nice game
Cool game! I didn't expect to be not that hard to get bullets if you position yourself correctly. Don't really have any complaints about this game. Great work!
it was an awsome game!
neat idea but way to hard and confusing(imo at least)
It was a really interesting concept, which I guess I'm going to say that a lot, but it way a little too difficult, Idk how to make it easier ( or maybe Im just that bad), maybe 2 notes? The small sfx were very complementary. Also maybe add a little more invincibility frames.