Thank you for playing, glad you liked it <3
PiJaMar
Creator of
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The mood and aesthetics are insane — it’s like “Punch Out!!” on psilocybin, except it’s “Slap Out!!” and it’s gratuitously violent. With more progression and replayability elements (and multiplayer!) I could easily see this becoming a highly addictive “cult” favorite, especially to streamers or YouTubers looking for something weird and fun to play for/with their audience. A quick piece of feedback — the stamina mechanic might need to be re-balanced if you’re going to keep working on it. I was never out of stamina for the couple of runs I played, so the fights were a bit too easy. Congrats!
Great suggestion for the controls! Redesigning them is a top priority if we're able to work on the game post-jam. I'm so happy that you caught the reference! It was Kryptopixel's idea — it's such an elegant nod to the game / movie, that it would've been a shame if it went unnoticed. Appreciate you for taking the time to play and leave feedback <3
Probably my favorite Kultisti game so far, and overall one of my favorite games on Itch.
I'd love to play a more fleshed out, commercial version of Curseball (and I think it'd be great on Switch as well). Even in its current state, this game already delivers more than many paid titles. Everything, from the menu to the carefully implemented gameplay features, screams polish and excellent design.
Another hit by one of the most talented indie devs out there.
Amazing! Each level feels like a different mini-game inside the game. I especially like the "What is That?" level that brought an interesting twist to the gameplay loop.
I wished the game had keyboard controls for restarting / selecting levels, but that is admittedly a nitpick.
I'm always impressed on how Kultisti can take a simple core mechanic and masterfully explore it without overshawoding it with new features or mechanics. They're my favorite dev / designer and their work inspired me to create my own stuff and to try and find my own voice / aesthetic in my own pieces.
Thank you for another awesome game, Kultisti, please keep making them <3
This is one of my favorite Kultisti games, definitely the one I felt most comfortable with. I like taking my time with puzzles and doing a bit of trial and error, and Skele Magic seems to welcome this approach.
I felt there were multiple ways to solve each puzzle, which makes for a more relaxed experience in my opinion. It also helps that it's very satisfying to simply move and jump around each level, since, as usual, there's a lot of polish.
I hope you keep making games, Kultisti, they're very pleasing and to play and are also great sources of inspiration. Thank you :)
Very good level design and platform movement! I think you nailed the parameters (gravity, acceleration / deceleration, speed, jump height, etc), which I believe helped you to play around with the gameplay mechanics in a more creative way, making a simple experience very satisfying — for instance, having the player fall then double-jump to pick up coins in some particular spots, which is not something we see too often in this kind of game.
The pixel art is great as well, very charming, it definitely matches the mood and the action.
The only nitpick I have is with the controls / input — I think for any platformer it's better to have the jump button somewhere else in the keyboard layout, not just in the "W" key. I understand this is mainly personal preference, but it can't hurt to give the player options (and since you use Construct 3, it's super easy to implement).
Great job, especially for a first game!
This game offers such an absorbing gameplay experience! I'd add some sort of more in-depth tutorial to prevent people from giving up before understanding the game.
I think the font is not appropriate for your UI since the coordinates are super important to the game play, especially because you used 0 and 8 for the coordinates, and it can be tough to differentiate between the two numbers. Personally, I like using the fonts created by Void for smaller resolutions :)
Overall, this is an awesome game and I'd surely go back to play more if more content is added.
I love your 1-bit style, keep it up <3
Another masterpiece by Kultisti. It's amazing how you manage to stay true to your art style and design aesthetics without ever staying repetitive. Please keep making games. This one could easily be expanded into a commercial title with features like meta progression and a level editor. Amazing work!