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Monochrome Temple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #178 | 3.417 | 3.417 |
Overall | #354 | 2.889 | 2.889 |
Overall polish | #413 | 2.583 | 2.583 |
Engagement | #447 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Damn those box launcher skeletons! It was fun :)
I was fine in terms of lag. I didn't really understand too well why I'd ever want to not hold down RMB, but it was fun!
Graphics and game idea seems fun, but this game was super laggy for me, I couldn't really play it :(
Let me know if you are able to fix the performance issues and I'll definetly give it another try!
Thanks for the feedback! In future builds, A lot of people say there are problems regarding lag, so I'll have to fix that. I'll make sure to update you on this :)
Enjoying the environment, but the game seems to stop after awhile playing... Maybe a memory leak?
Anyway, needs a little polish but you're on the way :)
Thanks for the feedback! A lot of people say there are problems in the last room, so I'll have to fix that. I'll also add more polish in the future :)
It crashes for me as well in the later rooms, for the game play it's self it isn't bad but it definitely needs some improvement. First of all some kind of hit detection on enemies would be nice (knochback flashing red etc.), also some sound effect / music would definitely make the game better as well and controlling the camera with the mouse feels a little bit to sensitive right now. It would probably even a good idea to just lock the camera to the back of the player so you don't have to adjust it yourself. Besides that tough pretty good game and definitely a nice base you can develop further upon.
Thanks for the feedback! Yeah, I ran out of time so I didn't get to add much juice (hit detection, sfx, music). In future builds, I'll change the controls as well so it always moves with the mouse, and the crosshair is at the center. Also, a lot of people say there are problems in the last room, so I'll have to fix that.
It crashes for me in what I think is one of the final rooms. Both in web and downloaded version (Linux). You might want to consider removing Web version. Later FPS is very low and it's almost unplayable.
At first I tried to play sniper, but it wasn't very effective. Run and gun turned out to be the most satisfying strategy :)
Thanks for the feedback! A lot of people say there are problems in the last room, so I'll have to fix that. The sniper problem is probably related to the crosshair controls, so I'll have to adjust that as well :)
Good fun little shooter. I was really enjoying defeating all the bad guys and navigating around the environment.
Only a few bits of feedback, the lack of colour made it very difficult to differentiate environment from bad guys from projectiles. I also found the controls a little difficult to master. Finally, I didn't manage to get to the end because the game froze/crashed before I got there.
Good job!
Thanks for the feedback! In future builds, I'll probably change the projectile colors for the player, and added different patterns to enemy projectiles (to keep them black-and-white). I'll change the controls as well so it always moves with the mouse, and the crosshair is at the center. Also, a lot of people say there are problems in the last room, so I'll have to fix that.