Quite tricky. I like the way the bosses all test different ideas. Was difficult for me to remember in the moment how to use combos, but that's more a consequence of my lack of quick thinking rather than the game's fault. Great work!
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8-Beat Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #32 | 4.077 | 4.077 |
Overall | #33 | 3.923 | 3.923 |
Engagement | #50 | 3.923 | 3.923 |
Creative use of art assets | #87 | 3.769 | 3.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Love a good rhythm game! The concepts in this game are excellent; I've never played Crypt of the Necrodancer, but I can see the inspiration! I actually found it pretty challenging at times, but it was a really enjoyable game overall, well done!
Really nice game. Could use some visual effects, but the gameplay is very well done, gradually introducing mechanics and increasing challenge
There are a ton of rhythm games in this this jam, but this is one of the best achieved ones in my opinion, great job! I had lot of fun playing it. :)
Awesome game. I got stuck on enemy running away. Couldn't hit him, but I wasn't very good :)
I Love what you did with textures and the colors you used.
Didn't quite understand what to do with mana, but I wasn't that good to fill it up anyway :)
Really cool game, the best of the rhythm-dungeon sort of games I've played in the jam so far. The mechanics are creative and the gameplay is satisfying. The graphical and audio feedback are nice.
I couldn't get past level 3, the combination of the spikes and fireballs seemed impossible to me but I could just be missing something. Overall really good job!
Nice implementation of the tutorial, nice and progressive. I liked the rpg like attack system and the juice. Maybe a tad bit of post-processing/lighting could always make a game shine! Also I kept on clipping into walls, which ended up getting a bit annoying, but hey! A great game with 4 star engagement! :D
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