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Slice and Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #389 | 2.800 | 2.800 |
Overall polish | #470 | 2.400 | 2.400 |
Overall | #482 | 2.533 | 2.533 |
Engagement | #525 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game.
The main idea is pretty fun! I had a few turns in a row where I got a one, and that was pretty less-than-ideal from a gameplay perspective. Even if it's not FAIR I would suggest adding some logic skew more 5's and 6's after 1's and 2's to make the player feel lucky :)
Finally, a new update arived. In the first update I corrected the most critical issues:
The AI is still dumb. It will take me some time to fix that
I don't understand how this works.
It was half finished :/
I really wanted to hear what music are these skeletons dancing to.
I tried to play it and the idea behind it is cool, but unfortunately the game is buggy. At some point I couldn't progress in the game. I hope you will update it!
Thank you for seeing through the bugs. I'm not proud for uploading a not even half finished game, but it is finally updated. One step, and more are coming
I don't understand how the game works at all.
I think if you added a menu, an a how to play guide, simply with 5 images to explain how the game is meant to be played it would have helped.
Alternatively some instructions on how the dice works, how the enemy spawns, what causes death would be useful. Am i meant to avoid the enemies or kill them etc.
Thanks for the feedback. I really appreciate it.
I ran out of time and just subbmited whatever I had. Is it allowed to update the game during the review time?
I mean, it's kinda hard for them to enforce so i mean up to you.
With that said, i see no issue with adding the instructions in the description outside of the game.
cool but i can move more than dice syas i can
Hello, thanks for the feedback. Yes, I also noticed it. It happens when you press the buttons rapidly, so the game takes all theese inputs as one step. I will fix it