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It Came From COW-ter Space!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #1 | 4.167 | 4.167 |
Overall | #2 | 3.550 | 3.550 |
Fun/Design | #3 | 3.833 | 3.833 |
Music/Sound | #4 | 3.333 | 3.333 |
Theme/Limitation | #4 | 3.250 | 3.250 |
Graphics/Animation | #8 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You use the mouse to pick up and move your cow out of the way of alien's from ANOTHER WORLD trying to abduct them.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Construct 3
Which diversifiers did you use, if any?
none
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Comments
extremely polished, as to be expected, haha
it is quite a polished and fun game, however i think that there is a minnor problem which is that you can just leave your cows in one spot and it is not very likly an alien will come to steal the cows,
Extremely polished game. The assets are put together well. Solid mechanic and clear design. Great job.
Very nice, very addictive and I love the effects. Especially the moos
This is one of the best game of the jam. very polished i'm impressed.
Well done and the game is fun to play. Congratulations.
Game is very complete, with all aspects having a nice collection of effects! (MooOOooOOoo)
The only issue I ran into while playing is that it sometimes "eats clicks" when the cursor isn't solidly over a cow. A little bit of input buffering could help with that aspect, but it would take some testing to make it feel right.