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Di-Miner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #1 | 4.308 | 4.308 |
Theme/Limitation | #1 | 4.077 | 4.077 |
Overall | #1 | 3.892 | 3.892 |
Technical Implementation | #2 | 4.000 | 4.000 |
Graphics/Animation | #3 | 3.538 | 3.538 |
Music/Sound | #3 | 3.538 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
all controls are done with just mouse, and you can switch between two different worlds
Team Size
Pair (2)
What main engine/tool/language did you use to construct the game?
Godot, gdscript
Which diversifiers did you use, if any?
none
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Comments
Awesome game! I see we both had quite the similar idea with 2 parallel existing levels to switch between, but you implemented it better by showing both at the same time. I can't really say anything bad about this game. the timer makes it predestined for speed runs and it's the best usage of the theme I've seen so far. Good job.
thanks! I'll be sure to check out your game later
I enjoyed the simple pixel art style. Seems like it would be fun to compete for best times.
Fun take on mazes.
thank you! that was my intention with the timer :p
A ton of fun to play, the mechanics mix together so nicely!
thank you!
I LOOOVE IT!!! The grappling hook is so coool!!! My only problem is that there’s no indicator to when you can’t switch dimensions…
right, yea, you can't switch dimensions when you're in front of a wall in the other dimension, should've made that clearer haha
Pretty cool game! (my favourite) Maybe the items could be a little more visible but it’s a genuinely fun game! Can you also maybe play and rate mine?
of course!
and thanks!
thank you!
I love the game. Such a great concept! It was alot of fun
thanks!
I should've tested the windows build, I must've messed something up since it doesn't run
sorry
at least the web build works
A fun movement mechanic and a cool puzzle idea all in one!
At a loss of things to issues to comment on, I would just say that the music is a bit loud compared to the other SFX
thanks, and yea I still have to figure out how to balance sfx and music
Good game
I play it completly and have a lot of fun moving the player.
Graphics remind me a bit lemmings
Quick tips you can add a end game screen when we arrive at the end to congrate the player and to say thanks for playing you will see it player like it.
By the way well done it was very nice and fun to play
end screen would be a good idea yea, haha