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A jam submission

CHEESE CHASERView game page

Your cheese got away! Go get it!!!
Submitted by Sean Michael (@fly_SeanM), Benjamin Pilbrow (@benjaminpilbrow) — 6 hours, 45 minutes before the deadline
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CHEESE CHASER's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#462.1422.833
Technical Implementation#532.0162.667
Music/Sound#561.5122.000
X Factor (overall enjoyment)#561.7642.333
Overall#571.8062.389
Fun/Design#581.6382.167
Theme/Limitation#601.7642.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Not in-game but on the game page

Team Size

Pair (2)

Will you continue work on the game after the jam?

Undecided

What tools did your team use to construct the game?
Unreal Engine 5

Which art and audio did you / your team NOT create? (optional)
All Audio and Art in the game

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Comments

Submitted

I actually had quite a bit of fun with this once I got the hang of the run mode. I do wish there was an option to disable the inverted y-axis on the mouse controls, but I understand that may have been a design choice to increase the difficulty a bit. Also, who couldn't love a giant flying sky cheese?

Nice job!

Submitted

Maybe I was doing something wrong but I was not able to play this.  It would start the run and die within seconds in both modes.  Visuals are really cool.  The camera is incredibly sensitive and was all over the place.  

Good bones here, but sadly I couldn't really get anywhere or see much of the work that was done here. 

Submitted

In run mode, you need to alternate between pressing the left and right mouse buttons according to the button prompts in the top left and top right to run. Move the mouse to turn direction. 

The second fly mode should be holding down the right mouse button to fly, but up and down are reversed.I haven’t figured out how to play yet.