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Lightchase's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #32 | 2.837 | 3.250 |
Fun/Design | #42 | 2.510 | 2.875 |
X Factor (overall enjoyment) | #45 | 2.291 | 2.625 |
Graphics/Animation | #45 | 2.182 | 2.500 |
Overall | #45 | 2.346 | 2.688 |
Music/Sound | #50 | 2.073 | 2.375 |
Technical Implementation | #50 | 2.182 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
What tools did your team use to construct the game?
Unity, Piskel, and JummbusBitbucket
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Comments
Its like a quick 4 5 mins game with just a mouse. I would really suggest to polish this up and make it for a mobile release! 4/5 from me
Quite fun for a prototype game, I noticed there weren't sound effects but I assumed it's probably because you couldn't finish. Being unable to finish a game shouldn't limit you in and way. I finished it quite quickly though. Very good!
Interesting little game. Definitely needed some sound effects, but was pretty fun. Good bones here. Nice job.
I really did think about adding sound effects, I just don't know which one. It's quite hard to find the right sound.
Interesting prototype. It's very minimalistic and a tad short, I made it through the whole experience in about 4 minutes. Nice entry though.
This was a great prototype! I was actually having a lot of fun learning the path as I progressed though the maze of lights. It took me a few tries but I finally won!
My one bit of feedback would be to maybe show a bit more in front of the mouse to let the user see more of the path ahead and give them more time to react. But regardless, this was fun! Great job!
Thanks for your suggestion. I didn't think about that. Somehow it slipped through my mind