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Little Timmy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #33 | 2.818 | 2.818 |
Fun/Design | #36 | 2.455 | 2.455 |
Technical Implementation | #40 | 2.091 | 2.091 |
Graphics/Animation | #41 | 2.545 | 2.545 |
Overall | #42 | 2.273 | 2.273 |
Theme/Limitation | #48 | 1.455 | 1.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation and theme?
You must collect the flags, go through portals etc.
Team Size
Solo (1)
Engine
Construct
Which diversifiers did you use, if any?
what
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Comments
Rather glitchy and definitely doesn't fit the jam's theme. Not a bad game though, I liked that it felt like playing on a really old arcade machine.
This was nice, I like the two colour scheme, difference in flags and the portals. Good job! ( ̄^ ̄ゞ
It’s kinda glitchy and doesn’t fit the theme of the jam that much
Good for a 3hour long session! Can't see how it fits the themes of the mundane jam tho!
turning around feels glitchy and weird, but other than that it's an alright game, doesn't really fit the limitation or theme tho
The fact that the character kind of go back a little when it turns around leads to frustrating deaths, like falling of a platform or getting killed by the edge when turning around. It makes the controls really hard.
yeah, I saw that too, imma fix that