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Bunny's Night Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #10 | 2.500 | 2.500 |
Enjoyment | #10 | 2.250 | 2.250 |
Graphics | #13 | 1.750 | 1.750 |
Audio | #14 | 1.000 | 1.000 |
Story | #15 | 1.250 | 1.250 |
Theme | #16 | 1.250 | 1.250 |
Overall | #16 | 1.667 | 1.667 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any optional theme? If so which one?
The egg festival
What game engine did you use?
Adventure Game Studio
Something you wanna say? ٩(^▽^)۶
Eggsellent
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Comments
Maybe it's because I played in unintended way (used Wine on Linux) I had no sounds or music playing.
The main idea is good and really fits the "Easter Eggs" sub-theme but I didn't catch where is "Long nights" in there.
The texts are great as the the action consequences with bag and all of that. I liked humor as well.
Some level transitions are not cleared because they don't have text indicator (like Cave Entrance). It's supermarket and park.
There were no sounds or music, don't worry. I did the whole thing myself, so focussed on getting the rest of the game working. Yeah, I probably should have done all the transitions with hotspots ( the way I did for the cave entrance) but I thought that regions were the way you were supposed to do it (what I did for the supermarket/park). The long-night bit was the fact that the easter bunny spent the whole night trying to get the eggs to set up an Easter egg hunt before dawn.
Glad you liked the humour, that was my character development/narrative, so I put a fair amount of thought into his comments.
When i try to get out of the cave with the egg in the bag the game closes, and i am not sure if this is the end of the game or a crash, because the text seems to imply that the adventure continues.
Nevertheless, i found it cute and a nice submission.
I assume that all the story happens at night, but the scene at the park is clearly sunlit; you may want to change the palette to make it nighttime.
At first i was a bit confused with the “Walk to Easter Bunny” label: i clicked it too many times, expecting to something move towards the bunny, until finally realized that the bunny is the player. In retrospective is obvious, but i would probably try to remove that label/action.
Yeah, that's the end of the game, I was originally intending to make a bit where the bunny puts eggs out for an easter egg hunt, but didn't get time for that.