A cool game with a lot of potential to add new enemies and mechanics, the art style is lovely!
Play Forestcore
Forestcore (New Freeze Bow Weapon & Help Screen)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #118 | 3.387 | 3.387 |
Game Design | #141 | 2.968 | 2.968 |
Adherence To Theme | #205 | 2.710 | 2.710 |
Originality | #216 | 2.581 | 2.581 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A little top down arena shooter, where you chose your load-out before the round starts. Cool.
Summary:
Adherence to Theme
- You pack your bag before the round and are stuck with it for the match. Makes for interesting Gameplay but could've incorporated the theme just a tiny bit more.
Game Design
- The different items where quite fun to use / explore
- Some item combinations where vastly superior to others, to the point that I could not lose. -> I think the potion cool down is a little too short.
- 2 enemies who behaved quite similar, it was easy not to get hit. Didn't quite hit the sweet spot in terms of difficulty for me personally but I can see why it was designed this way.
- For the future, some different enemy types, who are affected differently by the weapons would be a welcome addition!
Originality
- It's an arena shooter. Yes it has magic weapons and on top of that bonus points for having the load-out mechanic, which gave it replayability.
Style
- The sprites looked clean, enemies and player where easily distinguishable from the background.
- The background looked a bit tiresome at some point, too much repeat in the pattern. A little less detail is often times more in pixel art.
- The music and sound effects where fine but could use a little more time in the oven.
Overall:
Cool game, cool concept. Played it a bit safe but overall, quite fun.
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The only good thing about this game is the style (5/5), the rest is bullshit and 1/5
Got bored really fast, cool artstyle tho. waves of enemies seems more appropriate for this style of games
Very well done, its a Great Game made in 48 hours.
What I found in game that can be improved (Regarding your post):
- There were no collisions on borders of map, I could go beyond the map.
- Enemies killed (Wolf) kept going downwards as if a small amount of Y force was been applied to them.
- The Music Background should Loop
- The cool-down for the mp hp and speed were to small,It was easy to stay alive because of that.
Overall, was a great game made in a small amount of time! Great Job :)
I enjoyed playing it for like 5 minutes, but didn't feel like it was getting harder so I got a little bored.. Nice game though!
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Loved the new W.I.P item! Could use a little more time frozen though
Very good game. Would have loved if it had some ending. And as JasonDavey said, difficulty does not seem to escalate.
Running diagonally helps a lot.
Great! Feels pretty solid overall. Art and audio are nice!
Also fairly polished - all of the menu transitions etc work well.
Only had a couple of small issues:
• The aim gets a bit dodgy when you're pointing almost directly left/right
• The difficulty didn't seem to escalate - would have been nice to ramp up the spawn rate, as I felt I could keep going without getting hurt quite easily
• Would appreciate an in-game indicator to show which items are mapped to which numbers
Overall, very impressive!
Cool art style and nice game overall!
I'd love it if you can check my game out and give us feedback
he used spam bot i think thats why there are no comments but 18 reviews
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