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PAC(K)-MAN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence To Theme | #122 | 3.484 | 3.484 |
Game Design | #143 | 2.935 | 2.935 |
Originality | #156 | 3.032 | 3.032 |
Style | #223 | 2.581 | 2.581 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It was fun to play. I like how the number of enemies increase as you deliver more packages, forcing you to think of ways to get them together.
My only complaing is about the tutorial. It's unecessarily long... and you don't need to keep asking the player to read it carefully if it's interesting enough.
Even so, congratulations on your game!
Yea I made it so that u can skip it. But I noticed that many games didn't have a proper tutorial so even if it's a hassle it's still an important part of the game
owo
no furry language lol
Really addicting and fun to play, well done :)
thanks!
Power pac-ed and good to play this game
Go pac-man
Thanks
Great game, 5 stars all round!
thanks for feedback
Really enjoyed this! So frustrating! But satisfying and consistent. It took many plays to develop better strategy. As best I can tell, you have to focus on putting perpendicular walls between you and the enemies. The only times they slow down are to change direction and if the rub up against a wall. And still I couldn't get more than 500 points. Kept going in for "one more try". Let me know if you decide to implement multiple levels or more power-ups. Great job!
Thanks! By the way a guy got 900 points without powerups so it's challenging but possible to even get 1500
Good Game mate! Waiting for interesting levels and better text!
thanks
It is ok but i thing you made the game in 1 hour.
no I worked for 2 days on this. Just because it looks simple dosent mean it is
Thanks for feedback
Interesting concept! I like the twist on the original pac-man gameplay.
thanks
Cool idea but pretty repetitive gameplay. Maybe if you make more types of enemies it could get more interesting.
thanks
Much much bad red guys ! they got got me ^^ I think it can get pretty interesting of you polish the AI/multiply the number of different ennemies with different strategies (just like in the original pacman) -> it can lead to a large variety of situations !
Gj ;)
the game now has powerups! now try it! thanks for the feedback!
Welp, the game is preety intresting, change the clasic pac-man gameplay, and have fun word-joke in the name- Pack-Man, but i found one anoing think: The enemies propably use ai-agent, are faster then player, and chaise him all the time. More fun will be, if they;re act like in classic pac-pan, and chase player, but more randomly. It just feel bedder. Anyway Good-Job! (ps: you put all the project assets in you're game folder. So it waight more.)
i made the gme online now! thanks for the feedback! btw the enemies are a bit slower than the player and are also a little dumb so they will hit the walls many times before realising it which makes the game fair lol
Ok, i am propably kinda bad in pac-mn. Sorry for mistake.
On a straight-away, the enemies are definitely just barely faster than the player, but that's kinda the point! You have to put as many walls between you and them as possible. Their speed is counteracted by your agility. They take wide corners whereas you can corner very fast.
Dont worry the game is not impossible! but it is challenging! i have had people send screenshots of going to 1500 score with powerups, 900 score WITHOUT POWERUPS. it is very hard tho
Welp, after hundrets hours of thinking nd playing, player IS faster than pack-man!
lol what? U really played this for 100 HOURS?