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AOGAL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #15 | 3.528 | 4.000 |
Quality | #17 | 3.654 | 4.143 |
Audio | #20 | 3.402 | 3.857 |
Gameplay | #21 | 3.402 | 3.857 |
How Fun | #30 | 3.150 | 3.571 |
Theme / Limitation(s) | #48 | 2.772 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Rule of Three Limitation used?
No
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Comments
Brilliant concept and I love the mechanics. Feels like you are creating your own map in real time!
Cool concept and vision of the theme ! A bit hard to read the 3d without any lighting on the confettis, but this could be taking futher to make full game.
Good job !
what I can say, this game has rather unique gameplay, it's like we stuck in an uncertainty trying to walk our way out 'blindly', if this game is developed further after the jam, I think this game got a really great potential to become something big!
Brilliant, very clever use of light! And the confetti effect is cool to look at!
The light is more of an ally than an enemy in this game - with the exception of the headlights - but still a great mechanic.
(and the face was very spooky)
Cool concept