I've been working on a small starter project for the Godot Engine, for anyone who wants to use Godot for the Jam :-)
When you're considering exporting to HTML5, you should always stick to power of 2 textures since textures with different sizes might get blurry in the WEB build.
Feel free using it!
https://github.com/TheWhiteLlama/nokia3310-jam-godot-starter