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The presentation of this concept is absolutely stunning, incredible work with the character models and the details with the VHS commercial! I almost wish that I could know more about how the game would play..but that's mostly from how captivating this premise/style is HAHA
Thank you! I definitely wished I had allocated more time to finishing the gameplay elements, but at least I know for next time that animating takes awhile so I can build a better schedule for making the project ^^
I love this take on "lost media" games and the trailer for this "game" was so unsettling and executed amazingly I'm in such awe!! I don't know why investors wouldn't take this smh i'd have loved this honestly. This is so amazing!!!
Thank you so much!! I love researching and learning about lost media so it was fun to channel that passion into my "game" jam project!
Love how the filter on the screenshots supports the story behind this fake game! This is absolutely phenomenal for two days worth of work!
Thank you!! I'm lucky to have some experience with 3D models that let me zoom through making them, though if you look too closely you can really see how rushed they ended up being ^^;;
Love that VHS filter. Love that reverb on the music track and the narration. Seems like the colors in the video were a bit too saturated to be on the VHS tape itself. Also, didn't the Wii U come out in like 2010? Well past VHS time? That was a strange juxtaposition. You're obviously fully capable of making something quite good. Love a good fake commercial. Hope you keep making!
The game and the video itself is supposed to evoke an uncanny feeling. It's not actually a 2010s era commercial, it's not actually a VHS tape, and it's not actually a video game. By making things off and unaligned feeds more into that eerie feeling to let the audience know something's wrong; moreover that something's fake. It's almost like a temporary glance into an alternate reality, where the game exists, where things are amiss from how we know them. A big inspiration from this mixed form of unreality art style is Omega Mart, an amazing permanent art installation that has several youtube videos showcasing their themes and displays.
Overall it's supposed to be a surreal piece of art, that has layers, and as you stare at it, the layers come apart at their seams, leaving you only with a disconcerting feeling.
Though, art isn't always meant to be explained, and the intent behind the piece can be easily lost if intent is not clearly laid out, so I'm sorry for that, but my intention was to not make something authentic, but to make something unique.
Well that's a great write up. Makes a lot of sense. My first comment seems to be the thought process of that layer disintegration in real time.
WHAAAATTTTTTTT YOU MADE ALL OF THIS IN 2 DAYS ?????????????????????????????????????????? GET SOME REST DUDE !!!!!!!!!!!!!!!! THIS IS SOOOO COOL OUGHHHHHHHHH
WHAAAATTTTTTTT YOU MADE ALL OF THIS IN 2 DAYS ?????????????????????????????????????????? GET SOME REST DUDE !!!!!!!!!!!!!!!! THIS IS SOOOO COOL OUGHHHHHHHHH
Dude I am super tired after staying up late to finish this, but I love 3D modeling so much that helped being able to super focus on that for several hours without leaving my computer. Animations on the other hand, are not as easy to love and I think I finished them with only a couple of hours before the timer ran out. I definitely gotta plan for a smaller fake game next time so I can get some more sleep.
Super cool, shame there was one less WiiU game to be released in the rest of the world haha! The visuals you have created for this fake game are excellent, you can see that a ton of work has gone into it.
Thank you! Staying up super late and trying to remember how to texture and object at 2am definitely paid off for the end result
Very pretty models. The "recording of an ad on an old VHS tape" premise is quite novel!
Thank you! I love VHS tapes and watching uploads of old promotional tapes people find in thrift shops, so I wanted to incorporate that into my game!