Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

riko

146
Posts
31
Followers
38
Following
A member registered Feb 03, 2020 · View creator page →

Creator of

Recent community posts

Love how quickly you turned the mood at the end there. Great job!

This is such a cool concept! I could visualize these screenshots as small parts of an actual complete game. Great job!

Fantastic work on this! Really love the sound design and environment art

Love the surreal take on this! Some additional video filters could help add a lot of character to this and strengthen the surreal feeling.

Cracking work on a unique take on the jam theme! Lots of potential for ideas and mechanics in this.

Love how the filter on the screenshots supports the story behind this fake game! This is absolutely phenomenal for two days worth of work!

Really like the art style on this! There might be too much going on in some of the illustrations but overall a very good job!

I love how you've managed to portray dread with a very simplistic art style! Great work!

Lovely concept for a game! A lot of room here potential development of ideas and mechanics

Lovely character! Kinda curious to see what challenges and mysterious this game world would have to offer

Love the vibes of this! Great attention to detail with the mouse over highlight color changes on the UI too

(1 edit)

There's a lot of charm in these kind of virtual chatrooms that you've managed to capture despite the overall simplicity of the scene! That end scene is just TwT

Fantastic work! Really like the texture of the brushes, adds a lot of character to the concept!

This is a great concept! Fantastic work on the UI

Love the liminal vibes of this! A game where you can navigate through different friend requests into parallel worlds sounds really cool.

(1 edit)

Love the premise of this, the dialogue and the character designs gels really nicely ! Could definitely be a fun experience if turned into a real VN.

Fantanstic work on the manual! Really captures the vibe (and game aesthetics) of times where game manuals were the best way to learn how a game works.

Really neat concept for a game! I also dig the more lo-fi aesthetic you've gone for here, pairs really well with the concept.

The year is 2035. You zip yourself out of bed, exasperated with the realization that you have not logged into your favorite AAAAA game and earned the bonus that refreshes every hour. Once you log in you are blasted with exactly 12 in-game popups telling you to buy the new cosmetic set collaboration with [insert name]. Your FOMO kicks into heavy gear, and you spend $49.99 on the 5000 Smackeroonies currency pack, even though the cosmetic only costs 1000 Smackeroonies because it was the cheapest one you could buy. "I love playing this game so much," you think to yourself as you drift off back to sleep, tired from getting all the hourly bonuses for the weekly bonus for claiming every hourly bonus in a week.

In love with the hue shifts for the background! This could make for a pretty fun game.

This is a neat little experience (barring of course the bug with buying buildings). I think having a more clear end goal as well as player guidance could go a long way in making the player's choices feel more impactful. Sound effect feedback could also be helpful as I did not realize a flood had happened when it first happened in my run. Beyond that, I really like the very compact feeling to the graphics overall and would love to see an expanded version of this game mechanics wise. Good job!

Heyo, our team would appreciate it if you could check out our game! We made a platformer where you have to build the level yourself. I'll check out your game as soon as I can!

https://itch.io/jam/brackeys-12/rate/2971489

Really cool and solid game overall for this jam! The gameplay loop is well thought out and the audio sounds great overall. I would definitely love to see this expanded more. Great job!

I think this is a very cool take on the theme for sure, but the camera controls and awkward snapping makes me think that perhaps 3D was not the best format for this game. Also I didn't realize that the spacebar key actually sped up the flood because the key icon wasn't too readable. Other than that, I think if you continue polishing this game it could be a very neat puzzle game to spend some time in. Good job!

I like the concept of this game, but unfortunately I think the wait times between certain parts is a bit too long, and the controls and hitbox for the frisbee minigame could use improvement. Really like the graphics and the music, and I think the ambient sound design could probably use a bit more variance. Overall a neat experience!

Lovely concept for a game! While it's unfortunate you weren't able to get the storm into the game I think what you have here is a solid start for a fun experience! Really like the music and the sound effect, nothing makes me more excited than a Lydian chord :)

Heyo, we'd appreciate it if you could check out our game! It's a platformer where you have to build your own level.
https://itch.io/jam/brackeys-12/rate/2971489

Lovely game! I would definitely love to see this project get developed more. While I really love the aesthetic choice of this game, I wished that there would've been some way provide a way of guiding players if they get lost. I also found myself unable to orient myself sometimes due to how similar the cat was to the environment around. In any case, this is a pretty but short experience!

Lovely worldbuilding and art! Ran into a few instances of the same dialogue running twice but overall was a pretty and enjoyable experience

I like the premise of the game! I think with a little more player-facing information about sandwich making and better driving controls I think this could be a fun and solid game. I like that the sandwich icons that tell you where there are customers and what they want, but they can get hard to read especially when it gets flipped vertically. Good job!

Really solid game! I think the default attack range might be too short and that there was a way to heal outside of upgrades, but overall enjoyed it!

Insanely good game all around! Crazy that you all managed to get all of this completed in a week. Good job!

I think the two main gameplay loops are solid and works well together! With additional mechanics and a perhaps more fast-paced Phase 2 this could be a neat game to sink a few hours into. I really like all the art assets as a lot of care has been put into the aesthetics of the world as well as the menus.

That being said, I find the choice of The Entertainer metal cover as the Phase 2music to be very intriguing as its source material doesn't sound like something that goes hand-in-hand with the gameplay experience, and the genre feels too heavy for the colorful aesthetic. I did like some of the sound design, but in particular I feel the sound effect for shooting could also use a bit more oomph to make that experience feel a lot better.

Otherwise this is a very cool game! Congrats on finishing it!

I think you have a pretty neat experience here! The art and writing was delightful. I think with more work into the implementation of the audio this would be a great experience to expand upon. Great job!

Ah thank you so much for playing our game! Glad to see you enjoyed it.

Yes, this is horror themed!

Here's our game, hope you'll enjoy it!
https://itch.io/jam/brackeys-10/rate/2235848

Hi, first of all big thanks for this thread and the videos too!

I'm one part of Fallacy Studio, which is a group of game development students from University of California, Santa Cruz (both ongoing and alumni)! For this jam, our group made a metroidvania platformer set in an unknown new planet that has appeared within the star system. Players must dive into the depths of this planet to discover the secrets of the planet.

https://itch.io/jam/brackeys-10/rate/2235848

Our group is definitely planning on releasing a small update to address some common feedback we've received from playthroughs of the game, but have no further plans for this game beyond that. Nevertheless we are still very proud of what we've made as it has showed a lot of growth since our last game! Hope you'll enjoy playing it!