Play Visual Novel
The Fox in Sleepy Creek's itch.io pageTeam members
Art and SFX - Danji Isthmus
Programming - Helix
Music - Kohu
Writing - 146tym
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Team members
Art and SFX - Danji Isthmus
Programming - Helix
Music - Kohu
Writing - 146tym
Log in with itch.io to leave a comment.
Comments
A project that’s cute and sweet and, much like candy, is full empty calories. While it doesn’t really fall into saccharine territory, The Fox in Sleepy Creek skirts that line enough that it ends up harming it. The lack of drama makes a possibly interesting premise into 30~45min of fluff. Art mostly works (especially for its “special interest”), but some of the sprite expressions are hard read and others are stuck in an awkward level of exaggeration. Still, it hits what it aims for: a feel-good, cute story with nice art. Recommended if you’re looking for something sweeter that won’t occupy much of your time or brainpower.
An interesting read, I appreciate the straight representation. There is a lot of art and even though I personally prefer the BGs over the sprites, it's just a matter of personal taste, both are good. I will note the art clashes a bit with the story at points though (for example, there are BGs with a lot of snow even though the story does not feature any snow).
I will premise this by saying I'm not a huge fan of romance or slice-of-life, but my biggest gripe with this story is there isn't much in the way of obstacles that the protagonist needs to overcome, or other kinds of twists that would make the plot engaging.
The vibrant art is quite nice to look at; I like the stylized sprites, and the use of blurring adds a lot of depth to the CGs. Much of the specific vibe of the game is established thanks to the soft, colorful backgrounds, and the music's neat, too.
I guess I don't have much else to say. The game feels like a pretty straightforward romance/kink piece that knows what it's doing but doesn't really shake up the formula, not to mention being unfinished. There's maybe an argument for the pacing being a little too accelerated, though, especially towards the end of what's out now – in a genre that really thrives on little details and fun texturing, it does come off as slightly hurried. The writing is pretty strong and there are a lot of fun lines, but the storytelling is just kind of utilitarian. Also, as a pretty regular editing issue, there are a lot of missing periods and other punctuation.
I appreciate the in depth response! It definitely got a little rushed at the end to make it in time for the jam, we are hoping to clean it up a lot after the jam is over, BUT it's still good to remind us to really tighten it up. Me n 146 are gunna discuss some writing after the holidays, this little jam has helped us really get a taste for what this -could- be.
Thank you a bunch! I've had a fever so I'm sorry for the delayed response!