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Escape the Machine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Was this entry made during the jam duration? | #1 | 5.000 | 5.000 |
Would you recommend this to others to try out? | #13 | 4.286 | 4.286 |
Overall | #19 | 4.314 | 4.314 |
Is this just spam? | #28 | 4.286 | 4.286 |
How much effort went into this? (keep in mind newcomers) | #32 | 4.357 | 4.357 |
Does it implement the theme well? | #34 | 3.643 | 3.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the onboarding on this and the starry backround is beautiful. The puzzles made me feel clever, but the twitchy timing that I needed to get past them stopped me from finishing everything.
Some nice puzzle elements, though I did feel that a couple of the levels were longer than they should have been. The collision only applying to the top left of the square was a nice discovery - perhaps making the player be a small circle with collisions at the center would have been more intuitive. Regardless, good job on the submission!
I really enjoyed this game! As has been noted by Deep-Fold, understanding the top left of your character is the collision detection point is the key to this. Very challenging, but very entertaining.
(I like the star field in the background!)
Thumbs up for suffering
Really fun game, played up until I finished it without dieing
Very addictive mechanics but very brutal levels, once I started it I had to finish it though which makes it a good game. Also gets +1 extra rating for torturing moros.
I like the use of colors, it makes it very clear what you have to do. Quite hard, but once i understood that only the top left of your square counted as the hitbox it made the game a bit easier. I would suggest some checkpoints after a hard part in the level. Enjoyed it!
couldn't play... i don't do rars
Nice game. A little bit too difficult (you have to be pixel perfect in some cases.)
Not too many "machines".