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A jam submission

Who am I?View game page

Go through your mind to dicover deeper memories about yourself
Submitted by MobTonio — 18 hours, 6 minutes before the deadline
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Who am I?'s itch.io page

Results

CriteriaRankScore*Raw Score
Impression (score low for unimpressive, high for impressive)#63.9413.941
Originality (score low for unoriginal, high for original ideas)#74.2944.294
Overall#124.0594.059
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry)#244.2354.235
Adherence (score low for poor theme implementation, high for sticking to theme)#273.7653.765

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Like the concept with combos and progression.
Wanted to try and complete the game, but it appears that I was stuck, because I had full inventory of spells, and I couldn't continue when I had to take new spell, because refuse button didn't work.

Also, I was playing on Firefox and noticed there were quite a few errors in the console:
- Dragging existing spell in inventory when one needs to select new spell gives "NullReferenceException: Object reference not set to an instance of an object."
- Dragging new spell onto inventory gives "Exception: You can't put object in filled space at MemoryLink.PutData (MemoryLink memory) [0x00000] in <00000000000000000000000000000000>:0"

Submitted

I think this is great. What did you mean when you referred to it as a demo? Is there a full game. The only thing I would really like to tweak is for it to be a little bit more obvious what combos of memroies are valid. Love the music and sfx.

Developer (3 edits) (+1)

I only think of this as a demo because of my perfectionist nature. I want for people to enjoy my works with as it's full potential. But if people are enjoy my works as they are right  now that's amazing too! I just don't want for people to sacrifice their  content because of my own incapabilities or time restrictions

Submitted

There was a lot hard work went into this, it is difficult, but very enjoyable to play. Took me a while to get the swing of it. Brilliant well done 

Submitted

There was a lot hard work went into this, it is difficult, but very enjoyable to play. Took me a while to get the swing of it. Brilliant well done 

(+1)

Pretty fun, albeit cryptic. Pretty hard to figure out what combos did—which was dangerous while health was getting whittled down.

(1 edit) (+1)

got to the end! surprising amount of depth to it, once you get the mechanics (or at least—some of them. 3 combos and above remain a mystery!)

Developer

Thank you, thank you! I always wanted to make rogue-like game with some unique and interesting mechanics. I hope to make more games like this in the future!

Submitted

very cool style

i dont understand the game. maybe add a short video with an explanation.

Submitted

unfortunately the same for me. Also a "Control" section in the tutorial would be helpful. With the big space around my character I would assume I should be able to move around, but somehow I don't manage to do so ...