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Reset Rhythm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1 | 4.741 | 4.741 |
Overall | #5 | 4.348 | 4.348 |
Correlation to theme | #8 | 4.407 | 4.407 |
Impression | #11 | 4.222 | 4.222 |
Quality | #22 | 4.296 | 4.296 |
Composition | #29 | 4.074 | 4.074 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
I Imagined a game "Reset Rhythm" where unknown forces would alter your world by twisting space and time...
The game revolve around your quest to understand what's going on and eventually develop the same ability to fix everthing.
This track could be a music video or a trailer for the game I imagined, showing the gameplay and universe of the world with a short story.
Now it's time for you to look for a way to acquire this same power in order to balance things !
Message from the artist:
How I imagined the video trailer : ( it's a colorful and playful world overall !)
0:00 =>The opening of the song is set in space, and some kind of giant distorted portal slowly opens.
0:44 =>The build up leads to these aggressive synths, where mysterious creatures starts flowing everywhere.
It get intense as more ans more are coming while disturbing space and time around them.
The video zoom out to reveal your character alerted by those strange disturbances.
1:13 =>Then, on the switch to the slow piano part, the hero finds himself floating in space, drifting away from the giant portal seen earlier.
1:32 => As those reversed synths lines comes, he is thrown faster ans faster into a tunnel of rainbowish light until the aggresive syht comes back.
1:57 => From now on, along the accelerations/decelerations, he is panickingly trying to avoid the mysterious creatures assailling him.
2:27 => On the following piano part, he finally make it back to home. Everything is messed up, but he finds courage in his friends and somehow finds an artefact. Giving him the power to twist space and time too.
3:16 => So, when the aggressive synth are back, it's him this time ! Escalading in a space light tunnel and crushing every creature on his way.
3:36 => With the arpegiated syth, he gets to the portal and closes it ( or twist or distort ^^) thanks to the artefact.
3:46 => Finally, that last slow part shows everything gowing backwards or being fixed in a happy ending :)
Theme:
How does it fit the theme?
First of all, I took the theme as "Time" and by extension for the game idea I had "Space-Time".
So I made Risset rhythms, accelerations and decelerations to impact and follow the gameplay. Risset rhythms are actually an audio illusion named after Jean-Claude Risset (a French electronic music composer). It is different from accelerating/decelerating the tempo and is harder to acheive.
You can hear it in this song at the begining and at the end. In between parts are just tempo modulations
Overall that was really fun to make !
So this is supposed to convey the idea of time and space distortions that your ennemies and then yourself will be using.
I also alternated between agressive synths for action-battle moments, and airy-spacey piano parts for the fantasy Zelda kind of lore I imagined.
I used Cubase and my Roland synth and went desorganised as I didn't had much time, and well... that felt in the mood with the theme ^^
You get the idea, I toyed around with the tempo to fit the hourglass picture and Time theme! Hope you'll enjoy ! :)
Edit : https://youtu.be/U8_OvsOW_0I => this is the simplest explanation I found about Risset rhythm (Shepard groove as he calls it) for anyone interested.
Link(s) of the submission on streaming services
https://www.youtube.com/watch?v=4QOWp_Sa_cU&ab_channel=Peluche
Écouter Reset Rhythm par Peluche sur #SoundCloud
https://on.soundcloud.com/5p3Lm
Soundtrack use permission
Any non-commercial project
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Comments
I'm sad I didn't get to rate it earlier, but this is fantastic, my favorite submission of the jam.
Really fun ride here. I liked how you transitioned all the songs together into one track and provided the play by play as to what would be happening in each segment. Your descriptions fit the music perfectly. The recurring themes were used well, and the variances in tempo and pacing throughout the track was masterfully done. Overall, excellent job!
Yes that was the idea! Haha that would be awesome to develop this game :D I actually learned Godot engine basics but I'm not even close to make a game 😅
Your last sentence means a lot, as I tried to orientate this track quite literally towards the theme, thank you very much for the words! 😊
Holy Synth Heaven!!! Out of all the tracks I've heard this week, the synths in this one might be my favorite. The instruments are so delicious. I need to learn some things from you. The production is so good! The panning is expertly done! There's a lot, but it's so natural and effective, rather than distracting. All the motion throughout the different scenes. I love this!!! Honestly might be my favorite single track of the jam. The only comment I had is I'm not sure whether the assailing creatures are mostly just mysterious or menacing too, but it didn't come across as menacing to me as perhaps intended. Thanks for making and sharing!
Wow thanks! I really appreciate the attention to details you brought here :) I'm happy if you got inspired!
And yes the creatures are supposed to be mysterious and not that menacing as the overall sountrack, and imaginary game are supposed to be 'light hearted'. Like Nintendoish monsters are often cute. But in the end they're supposed to threat this world and you should fight them so yeah, maybe that part didn't work exceptionally well ^^
Overall thank you very much for this comment! Really appreciate :)