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A jam submission

Spy vs SpyView project page

Music for an imaginary action FPS
Submitted by VisualImpact — 1 hour, 19 minutes before the deadline
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Spy vs Spy's itch.io page

Results

CriteriaRankScore*Raw Score
Quality#184.4004.400
Impression#214.1004.100
Overall#253.9533.953
Composition#284.1004.100
Correlation to theme#493.7673.767
Creativity#923.4003.400

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
Action packed orchestral music for an first- or third person shooter where a spy has to move fast since the clock is ticking - disarming a bomb, escaping some bad guys or catch someone after a chase, You know, the typical day in a spies life.

Message from the artist:
Music done using FL Studio and a bunch of plug-ins.

Theme:

Tick Tock...

How does it fit the theme?
The idea is that the clock is ticking for our hero and the music is trying to reflect that the time is running out

Link(s) of the submission on streaming services
https://soundcloud.com/fredrikblom/sets/spy-vs-spy

Soundtrack use permission

Yes (Game Jams)

For game jams only

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+1)

Great composition and mixing here. Both tracks have good dynamics and overall intensity and pressure to them - "Across Alleys" definitely has that chase scene vibe to it. For "Sneak In - Rush Out," I can definitely imagine attempting to sneak around, clumsily alerting the first guard and (after the music picks up) flailing about the rest of the level aimlessly whilst being shot at from all directions. Nice job!

Submitted(+1)
  • This is a really neat duo of pieces!
  • Pretty well-mixed, tracks fit the concept well. Definitely could see this in a stealthy FPS.
  • Feels like part of the same soundtrack
Developer(+1)

Thank You for the comments and for listening. Stealthy FPS *might* be coming up ...

Submitted(+1)

Across Alleys and Roof Tops: You waste no time to get into the spy theme intensity! I really like how this goes beyond stereotypical spy themes and goes further into the more cinematic route of espionage action. This is not the sneaky part for sure - this is the full-fledged desert chase scene in a James Bond movie. Very good quality in both musicality and percussion.

Sneak In - Rush Out: That build up is so epic! I love the way you created space on the low end and allowed the soft but shrill violins to rise up to create more contrast for the oomph of the drop to really blow me away! Excellent compositional technique here!

Overall: Your tracks’ quality and your compositional skill in creating a scene (your name “Visual Impact” applies very well in your music making!) are top-notch! I was left wanting to hear so much more of this OST! You have done an excellent job, thank you for sharing!

Developer

Thank You for taking the time to listen and to comment on my OST. There *might* be some more coming up in a (short) FPS just to use these tracks in a game O:)

Submitted(+1)

love the sounds on these pieces. especially that low bass/brass sound in Sneak in-Rush Out. great work here. i feel like this could work great in an action packed game

Viewing comments 24 to 21 of 24 · Next page · Last page