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A jam submission

Time Won't Move (OST)View project page

Three time themed tracks :)
Submitted by SodiumNickel — 51 seconds before the deadline
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Time Won't Move (OST)'s itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to theme#234.0624.294
Composition#1183.1163.294
Overall#1203.1943.376
Impression#1342.8933.059
Creativity#1383.0053.176
Quality#1382.8933.059

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
Three time themed tracks, with a bit of a sinister twist. I imagined these as cutscene sounds for a game with a somewhat spooky/unsettling atmosphere. An outline of a story I was thinking of while composing is below:

Time Laboratory - You enter the mysterious lab and marvel at all the wonderous technology their are invented. HOWEVER, not to long after, you spot a suspicious figure and begin to feel a little uneasy as the lab that once seemed cheery now feels eerie.

Everything's Slowing Down - You came here as a test subject, and now it is time to undergo the experiment. Despite the previous unease, you know feel strangely calm as the effects of the vial they gave you begin to alter your perception of time.

Don't Get Clocked! - You've now been in the lab for what feels like weeks, but in reality has only been a few hours. The feeling of unease is back when the figure from before returns to fight you head on.


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I used a combination of musescore for composing, and audacity for editing + adding sound effects.

Theme:

Tick Tock...

How does it fit the theme?
I included a couple clock sound effects (a ticking, and alarm) in the tracks many times as percussion , which hopefully helped emphasize the time theme of the music.
The second track also repeatedly slows down to go with the story of being a test subject who perception of time is being slowed.

Link(s) of the submission on streaming services
https://www.youtube.com/playlist?list=PLjGvOK0dPO78DFW0eg4cfIYeRJ3gu_KqL

Soundtrack use permission

Yes (CC BY)

Any project

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Comments

Submitted
  • Pretty good fit to theme
  • Pretty good quality, nothing glaring
  • Smooth listen but does maintain a bit of unease/'wonder' one might expect from your description
Submitted

These tracks made really good use of the theme. Sinister and fun! I especially liked Don't Get Clocked! Great work! :)

Submitted

Ooh, very nice compositions! I liked the overall feel of the tracks, they reminded me quite a bit of music I often hear accompanying silent films with dramatic tonal shifts and instrumentation that could be achieved with a small group of musicians following along what's happening on-screen.

Here's some thoughts on individual tracks:

Time Laboratory
The first half of this with the piano and cello was quite pleasant and I definitely got a "mustache-twirling villain" vibe from the wind instrument coming in the second half!

Everything's Slowing Down
I think that accordion-like instrument was a very good choice for expressing the time slowing down part -- I was picturing in my mind something like a circus performance where time suddenly slows down when the acrobats are in mid-flight. I actually think it could have potentially been pushed even slower, to really contrast with the more "normal" time step!

Don't Get Clocked!
Very interesting choice with the mysterious, almost middle-eastern-sounding opening transitioning into a classic boss fight type of song. I think you succeeded in creating a memorable theme for the villain here.

Overall, you definitely take the listener/player on a journey. The clock sounds are incorporated well throughout and I think you evoke the theme very well. Based on the storyline you wrote, I could definitely see this being the soundtrack of a game that incorporates stylistic throwbacks to 1920's sci-fi tropes with the laboratory setting (think Metropolis or The Cabinet of Dr. Caligari). Great job!

Submitted (1 edit)

That's done really very well! Very Creative! I think your submission deserves more votes!

Submitted

I like how cohesive all the tracks are, and i think it's very nice how the oboe is the main instrument, because it's a very nice one.

It's also pretty cool how much you've messed with the timing, even though it's almost obvious to do considering the story, it's still a nice touch.

Overall, i liked it, and i find it very impressive that this was only made with Musecore and Audacity.

Submitted (1 edit)

I really enjoyed Time Laboratory when the clock became more pronounced the more dissonant the track became.

Submitted

Wow, these tracks really take you on a journey in just a few minutes! I really like how the waltz is contextualized in the story. Unsettling! Lots of creative twists thoughout. There were some places where the composition felt a little dissonant, but overall it's a nice listen. Thanks for writing and sharing.