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A jam submission

Lime RancherView game page

Defend your growing cult long enough to complete the ritual. Fulfill your zestiny.
Submitted by themagmapsychic, Ms.Okami, jxn73, HeartBox1, Scratchy_SD — 5 hours, 18 minutes before the deadline
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Lime Rancher's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#934.0004.000
Artistic Style#1094.0004.000
Theme#4263.0003.000
Playability#4873.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Good game! The only issue I have is that there are no proper button prompts which makes it really hard to figure out / remember what button to press when.

Did you include your Game Design Document in your downloadable files?
Yes

Tell us about your game!
Limes are taking over. Use their power to complete the ritual, hold off the invaders, and become sublime.

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

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Comments

Submitted(+2)

Clever game, really funny. Art and sounds were great and satisfying. Loved the lime puns. The ending was a trip. Well done to all!

Developer(+1)

Thank You For Liking Our Game We pored our Heart And Souls in to the game And Happy to Hear you enjoyed the Ending a Lot <3

Submitted(+2)

This game was really fun, really liked the time base-defensive stuff and I was racing to get everything done in the time I had in the day. Also liked how I could use my plants as a shield for the base. Also limes with guns are cool hahaha.

Everything just worked here, the art was well done, the music was great, the gameplay was compelling, and the SFX were really satisfying. Also the ending was amazing hahahaha.

Great game guys, only thing I would add is more different unit types and make it longer, because this could be a pretty fun expanded game about the power of the lime.

Developer(+1)

Thank you! Multiple enemy types were actually planned but we decided against it as we didn't think we could manage to add them properly in time, although some of the ideas for different enemy types are in the game but they're cosmetic.

Developer(+1)

We also had plans to make multiple turret types, but that was far down the line and we were conflicted about how that would work with only two interact buttons. 

If we ever improve on this game, definitely throwing those in though. 

Thanks for your interest in our game!

Submitted(+2)

I was very impressed with this game, the music was very good and fit each sequence very well. I like how you implemented farming into a tower defense game. The reward at the end was worth it too. I very much lime this!

Developer (1 edit) (+1)

Thank You For fascinating feedback i really appreciate that And i am happy You enjoyed the end Part <3

Developer(+1)

Glad you limed it! Personally I think it came together really well. Big props to Scratchy for making that amazing soundtrack.

I do believe my first game jam was a massive success! Initially the credits scene idea was iffy, but once I showed the others my portion we were all on board. The “credts” backdrop was actually supposed to be the placeholder.

Submitted(+2)

This game is so funny, I had a legitimately great time playing it.

Like why are those limes so happy wielding guns, that's scary!

great job and thank you!

Developer (1 edit)

Thank You For Amazing feedback i Am really Happy u Enjoy It <3 

Lime with Gun are indeed Scary but that the Fun part :)

Submitted(+2)

Love the theme of this game, and I also like the touch of the lime loading. I had a little bit of a trouble with getting the white box to the right square with my keyboard combined with the time pressure hahaha. But it was exhilarating! Very well done on the game :D

Developer

Thank You For Amazing feedback i really appreciate that

But yes I sometimes Had the same issue With time pressure and not being able to place lime turrets xD

Developer(+1)

If we had another day, we might have been able to implement some mouse controls for more precision. Alas, we had bugs to squash and lime puns to tell. 

Tell you what, you tell your friends about our game, give it a good rating, and I’ll give you a crisp high-five. Virtually, over the internet, with time lag. (Pls tell people about Lime Rancher I’m really proud of it)

Submitted(+3)

Hahaha I love this game, the end credits were the icing on the cake.

Developer(+1)

Thanks! We had a lot of fun goofing around when making the credits.